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#1
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Did I read there "beta"?
hooorayyyyyyy!!!!!!! ![]() Thank you very much this is getting brilliant!!!!! Congrats to everybody in your team Oleg, looking forward to this truly outstanding piece of work! cheers, Schallmoser |
#2
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Variable grass - is something much better than expected.
Now all that we need is transparency towards the tips of the trees (for the medium/lower LoDs) and the engine will be pretty much perfect. Nice surprises. The interface is also stunning (but will it be able to match 4.10 for functionality? Do we care if it is pretty enough? I'm just happy) |
#3
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#4
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Amazing!!!
![]() A few questions: 1.Will droptanks explode violently if they are hit? 2.Will there be jamming stations in SoW, so the radiocantact can falter? 3.If planes are very much used in a campagne and the engine is almost broken and almost al the paint is gone, can the engine be changed and can the plane get a new coat of paint? Or will you get a new plane?
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If you are insecure: use more bullets. |
#5
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i love it
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#6
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And what is that last car in the line? Armoured buss?
Viking |
#7
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with the loss of 95% of its heavy equipment in France the British army converted a lot of civilian vehicles into armoured cars... 1 lorry even had a concrete bunker built on it.
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#8
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On picture 3 there is 'banding' that we see in IL2 is that a driver issue?
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#9
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S!
Thanks for the update ![]() |
#10
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![]() Quote:
A tft-monitor is only able to display 16 Million colors and has no blurring, a conventional TV or monitor displays 32 Million colors + blurring. As a result, you can see color banding on most non-professional TFT-monitors. False colors are a big issue in monitor calibration, btw. You need a good monitor to find one, that is able to compensate. In my personal experience nVidia-graphic cards tend to increase the effect. ATI/AMD has slightly better image quality, especially in displaying colors, lighting and contrast. @ Topic: Fantastic shots. The vehicles with the StuKa-Shadow is just great! ![]() Very modern interface - I like it! Last edited by Feuerfalke; 09-17-2010 at 01:53 PM. |
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