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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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![]() ![]() already whit High brightness glass and metal, still very camufled, nice
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#2
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Nice one Zack ! Where did you find it?
Ins |
#3
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Sorry, it seems it is missed by me.
It is already working. On 2 or 3 monitors. Quote:
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#4
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Oleg Hi.
One quick question again from my side: is MAX map size, that users will be able to create themselves already fixed or not yet? |
#5
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Not defined yet. Probably it will be limited in square (km2) but not fixed by constant sides.
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#6
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Hi Oleg,
Thank you for the attention and the beautiful updates. My questions: 1. Do you plan to include CR.42 as AI only, or it will be flyable from first release ? 2. CANT Z.1007 Alcione was used by the CAI as recon plane, and despite its limited quantities in BoB (5 or 7) it was a beatiful plane and extensively used in other theaters; do you have plans to include it in future ? 3. I asked it already, but ... what's your idea about the training section, and namely about the deflection gunnery training (predictive pipper only as a training tool) ? Thank you in advance, Insuber Last edited by Insuber; 11-10-2009 at 03:27 AM. |
#7
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2. I know, but same as 1... No Cant because no time. There is a lot of other plance that were in a small amount present in BoB from any side... but we simply unable to make them all or even part. I think it will be the work of third party and fans of one or another aircraft in future. 3. We have many ideas for the training and did great part of code for this. But to say what there will be finally I can't now. We have in mind the things that never was done in any sim for this purpose. And it isn't like in MS or RoF. We will try to make finally simply by other way, that will be very comfortable for any kind of users. And in the part even for advanced simmers will be interesting. At least I hope to get all these ideas in my mind working in final release. The main part of code for all these features are done, however the relase of all these features may take more time than the initial main code for this. So just becaseu of limits of time I'm afrade to tell the features of training. I only agree that the training mode is very helpfull for beginners, that never play before any good sims... Arcade games and simulator with the gameplay - its too different things |
#8
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Oleg, do you plan to animate wing-flex during maneuvering?
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#9
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Can you tell the term by other words?
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