Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #1  
Old 11-07-2012, 02:11 PM
Alexgvf Alexgvf is offline
Registered Member
 
Join Date: Nov 2012
Posts: 6
Post Rune Mages ruin my game :(

they are so OP!

I dont mind overpowerd spells like turn time back spells because they are random and it adds some flavor to the game, and i can turn a blind eye on them. But in all my games rune mages are available, and i dont like to use self imposed rules, at least in the units i choose! (like NO rune mages in my armies xD)

Can somebody make a mod from them? at least dont make available that ugly skill that gives more charges?

English is not my best language
Reply With Quote
  #2  
Old 11-07-2012, 05:29 PM
saroumana saroumana is offline
Approved Member
 
Join Date: Jan 2010
Posts: 87
Default

You should look here, each use of phantom decrease his effeciency by one third.
Reply With Quote
  #3  
Old 11-07-2012, 06:54 PM
Alexgvf Alexgvf is offline
Registered Member
 
Join Date: Nov 2012
Posts: 6
Default

Thanks
Reply With Quote
  #4  
Old 11-07-2012, 06:58 PM
gunnyhighway gunnyhighway is offline
Approved Member
 
Join Date: Feb 2011
Posts: 92
Default

I use them and I love them but the only one of their skills I use is the crit and use em as a ranged dps since the other ranged dps in this game suck. Problem fixed.
Reply With Quote
  #5  
Old 11-07-2012, 07:13 PM
zjazd18 zjazd18 is offline
Approved Member
 
Join Date: Jun 2009
Posts: 97
Default

Yes I use them as dmg dealers aswell, coz i like to see big numbers on the screen and laser is sick with max might runes. Maidens spear also can crit for insane dmg. But the idea of 3rd skill being able to cast on rune mages itself is plain dumb. Should be fixed number of charges.
Reply With Quote
  #6  
Old 11-07-2012, 07:48 PM
Karlos Karlos is offline
Approved Member
 
Join Date: Jan 2010
Posts: 71
Default

True, they're way OP but I've never used them, not in CW, not in WoTN. I simply hate the idea of spells/abilites getting stronger with unspent runes. Dunno why, just seems stupid. Always hoarding those runes and not spending them on those interesting abilities and all because of those stupid mages. Nah, I'll pass. Gimme some Rangers, Demonologists, Soothsayers, Royal Thorns and Black Dragons and watch the dance
Reply With Quote
  #7  
Old 11-07-2012, 09:09 PM
Xargon Xargon is offline
Approved Member
 
Join Date: Nov 2008
Posts: 122
Default

Quote:
Originally Posted by zjazd18 View Post
Yes I use them as dmg dealers aswell, coz i like to see big numbers on the screen and laser is sick with max might runes. Maidens spear also can crit for insane dmg. But the idea of 3rd skill being able to cast on rune mages itself is plain dumb. Should be fixed number of charges.
Actually, some maximum of charges in addition to the rune requirement might be a good thing. Simply removing the third ability won't solve the problem since runic word can provide all the runes they need. (Like maximum 1 charge of phantom, 2 charges of laser and maybe some changed third ability)
And I do think the laser is overpowered as well - its damage just scales too high.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:15 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.