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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 08-24-2011, 10:32 PM
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Default A new article in SimHQ about Cod

It is "a little bit" critical..

http://www.simhq.com/_air13/air_499a.html
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Old 08-24-2011, 10:42 PM
r0bc r0bc is offline
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I wouldn't call it critical , just honest.
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Old 08-24-2011, 10:48 PM
d0o0m d0o0m is offline
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i agree - honest and hopeful.... I think Ubi will be facing some very critical reviewers from hence force. Launches and pressed publishing of CoD and SHV are going to make consumers wary of their logo.

I also agree the association of COD with IL2 is a tricky one... but I do see it as a statement or promise for future quality. good luck to all - I continue to enjoy the sim.
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Old 08-24-2011, 10:56 PM
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I'd call it highly sympathetic. Although it tells about the "buggy mess", they just scratch the "being lied on/ignored" part lightly in point no.7, along with a still-hopeful lookout. Other guys could have been way more chastising...
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Old 08-24-2011, 11:12 PM
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The strange thing is that I posted similar thoughts to Tom on the SimHQ website and got myself a life time ban!!
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Old 08-24-2011, 11:26 PM
ramstein ramstein is offline
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Quote:
Originally Posted by Tree_UK View Post
The strange thing is that I posted similar thoughts to Tom on the SimHQ website and got myself a life time ban!!
no surprise from them... it's do as I say, not as I do..
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Old 08-25-2011, 12:12 AM
NedLynch NedLynch is offline
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I do agree with the article, especially in three points.

The release date was probably pushed on 1C by Ubisoft, who I see as the main culprit here.
The market for flight simulations has shrunk as compared to when IL2 original was released, making errors and bugs even more punishing, but also pushing back release dates (you see the conflict here).
But most importantly I agree that the game is super ambitious. From the miriad of little details (pretty much everything that can move moves and works in the planes) to flight modeling, damage modeling, graphics (clouds do have a high impact on fps, but boy do they look good and have effects on the plane when you fly through them, suneffects, shadows in the cockpit, gorgeous aircraft etc.) to a fully interactive cockpit.
When you think about it you would have to say these guys are nuts wanting to incorporate all those things into the game.

But that is exactely where the potential lies, once everything is fixed, and fix the game they will (I agree as well with the believe that the guys at 1C absolutely love flight sims and are dedicated to their product), this sim will be head and shoulders over anything else out there.

The sad thing is, as the article also mentions, that companies can make much more money with a lot less investment by producing console games that cater to the instant gratification crowd.

So lets hope the money does not run out for 1C and they will make this another sim that will shine for the next decade.
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Old 08-25-2011, 01:41 AM
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Quote:
Originally Posted by Tree_UK View Post
The strange thing is that I posted similar thoughts to Tom on the SimHQ website and got myself a life time ban!!
Really ? That is absurd...

And I will risk being banned myself, but what pisses me off the most, is the fact that Oleg is the one who wasnt honnest with us. He is the one who let us down. He was the one making the Friday's Updates. " Trust me " he said for 6 years... He was the one giving interviews and press information. And he did that long enough so he could leave and probably cut a deal with Ubisoft so the game would still go on developpement
unless he stayed till Russian's release...
So why blame only Ubisoft and 1C ? The man left thru the back door never to come back...

Lets hope Luthier is not like Oleg ...So we can trust him to complete that sim...

Salute !
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Old 08-25-2011, 02:20 AM
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Old 08-25-2011, 03:36 AM
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I can't blame 1c for pushing Maddox Games for release. They had six years to produce a functioning core game and they failed to deliver. I'd have booted them out into the real world too.
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