![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
I knew we all could count on you guys. Maybe it will take a bit of time but in the end COD will be awesome and the best combat flight sim out there.
cheers to all of you |
#2
|
|||
|
|||
![]() Quote:
Quote:
Now... does this mean the filter will be the long term solution, and we can have it on or off or... are you still changing the code so that your game meets the epiliepsy requirements without the filter, meaning that the filter will be removed anyway, and there will no longer be an on/off option? Thanks |
#3
|
||||
|
||||
![]()
Triggaaar makes a valid point/question?
Does this mean that having an option to switch the Filter off will then switch off in-game details that were considered the reason for first introducing it? So "Switch-on" Frame-rates suffer but all effects are enabled, "Switch-Off" and Epilepsy Filter is Disabled but so are lots of the effects? Just asking if this is what the Option will mean? Good news that it will be optional, but what does the option do to the game after switching it off? Cheers, MP
__________________
|
#4
|
|||
|
|||
![]()
btw its still unclear if this filter will have ON/OFF option withing game GUI or in config.ini....not that its very important but some users are not that much into software/hardware.
|
#5
|
||||
|
||||
![]() Quote:
If you want to switch it off,you have to go looking for it and make a concious decision to switch it off. |
#6
|
||||
|
||||
![]() |
#7
|
|||
|
|||
![]() Quote:
|
#8
|
|||
|
|||
![]() Quote:
Quote:
What I'm saying is that this 'exciting' news about the option to turn the filter off might be a red herring. That is, they were going to remove the filter soon anyway, and they still will remove it, but in the short term we will have the option to switch it off. Long term, regardless of this announcement, it was going to be removed, because the game is being re-coded. While this may be necessary, it might not be what we'd like because it will reduce the historical accuracy of the graphics (to what extent we don't know). This is all hypothesizing, hence my question to Luthier. |
#9
|
||||
|
||||
![]()
Wow. Haven't been online for 12 hours and there is a new 15 page thread.
![]() Many thanks luthier for this. It was the only logical way to do it IMO. My faith in CoD and its future is now restored. As soon as I build my new rig, CoD will be on it.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#10
|
|||
|
|||
![]() Quote:
As i understood it re-coding the features that might cause an epileptic seizure was a much more laborious way to do it INSTEAD of the filter. Thats why they put the filter in in the first place, re-coding would have taken to much time. So the filter is there and one can turn it on and off. No need to re-code anything. Anyways, as i understood it. |
![]() |
Thread Tools | |
Display Modes | |
|
|