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#61
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Lets just agree that ... - mod users think anti-modders are recalcitrant luddite Oleg fanboys stuck in the 1990's who have no idea what a modern game should be like and want to kill off all the great advantages mods bring - mod haters think modders are childish thrill seeking 1337 gamers wanting a 3D first person shooter wanting to fly f18s in 1943 over the Antarctic against nazi UFO's using the me262 cockpit with no regard for historical accuracy trying to turn a great historical sim into an online cheating points fest As such the two sides can never agree ... just leave it be. |
#62
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if you want a mod-less game, don't stick with IL-2, start supporting cliffs of dover... this engine, as much stuff as their adding, is already passed its limitations doing things it was never designed to do, and now requires a computer as fast or faster than cliffs of dover requires to do way less both in terms of physics and graphics.
the reason people still play il-2 is because it has such a broad selection, most of which is directly because of modders. or because their computers are as old as the game... however, 1 bad onion can ruin a whole bag of onions, same goes with modders, you could have 100 modders adding a lot of value to the game that everyone loves, and then one single person ruins the fun for everyone... so mods are good, if they can be controlled server side... but since flight models are client side i don't see that being an option. on that note... maybe they could just re-encrypt the flight models, and leave the rest open for whatever, that way if someone wants to add their own content they could, but not mess with the flight models of already existing content... and that would allow servers to have more control too. Last edited by AKA_Tenn; 01-21-2012 at 10:42 AM. |
#63
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Best regards - Mike
__________________
'Armor' is a fantasy invented by your C.O. to make you feel better. |
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