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IL-2 Sturmovik The famous combat flight simulator. |
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#2
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He-he.... seems you got answers way more than promised.....
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#3
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It all looks superb. One thing does trouble me slightly though. In the views looking down on the landscape there are some very prominant and distinctive tracks in the fields. These could only have been made by modern tractors using wide crop spraying booms. These would not have existed in the 1940's when there were still more horses than tractors working the land and the chemicals had not been invented so no crops would have been sprayed. This is a silly point perhaps or maybe important considering the incredible amount of detail and historical accuracy you are striving for and achieving in other areas. Historically its a bit like including a six lane motorway in the maps. I understand it's taken from a satilite shot so maybe its there as a mockup and won't be in the final game.
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#4
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f
Quote:
Last edited by Tree_UK; 11-02-2009 at 10:26 AM. |
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I agree.
I didn't quote the rest, as it was insane. |
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In relation to simulating the aircraft cockpit controls...is there more of the hot as controls..a example is the gear...it is now just a button toggle...would be nice to have it on a programable axis....i have a full simulation cockpit and would like to have mre in cockpit controls .."S"...71st Eagles Squadron....XR-A
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#8
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Why in the world would someone use a axis for gear operation.
Where is the need for stageless operation??? The Gear is usually a lever or switch with 2 positions, in or out. No need for a axis. Me thinks.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#9
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Manual gear, maybe
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#10
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Then one might use a wheel,20 turns for wheels down or up, ok.
Or in a emergency one can move the lever up and down to simulate a hydraulik hand pump.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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