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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 01-27-2012, 10:30 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Tvrdi View Post
Krupi for GOd sake your working for 1C now? hehe hillarious.....they should hire you
No I am a design engineer and use CAD and therefore can appreciate the length of time it takes to generate a highly detailed model.

Anyone recognise the usual rotten apples!!
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Last edited by JG52Krupi; 01-27-2012 at 10:33 AM.
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Old 01-27-2012, 11:08 AM
Sutts Sutts is offline
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..one other thing ...at least Oleg it the good old days had the courtesy to reply himself directly to us on all developments, updates etc!
Oh, give me a break. Blacksix is our community liaison now. Why shouldn't he handle it? You guys are unbelievable, you really are.
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Old 01-27-2012, 01:41 PM
Aer9o Aer9o is offline
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Originally Posted by bongodriver View Post
Oleg is gone....get over it...
sadly...have to!
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Old 01-27-2012, 04:43 PM
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Thanks Blacksix and Luthier for the update.

A word to those finding fault, I'm not normally that bothered about people expressing their opinions, but after what is a very decent update with an in-depth report from Luthier on the difficulties they are encountering I'm amazed to find people throwing it back in his face. All you armchair software development experts who think you personally know better...! Take a look at yourselves.
+1
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Old 01-27-2012, 04:44 PM
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+1
+2
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  #6  
Old 01-27-2012, 06:51 PM
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To Black Six & Luthier,
Many thanks for the information on the problems the team are facing at present and enlightening us as to why it has taken ,and will take more time still.The additional complexity of the new product over the il2 1946 series is now more understandable.I am glad to hear the BoM release will be merged with CloD ,this also makes it clear that the existing known issues with the present release wiil be fixed before any seqel .
Fellow forum Members
In the past as others do I have vented my views about the state of the release: & understand why some forum mebers feel frustrated.
I am now looking foreward to the eventual rectification and resulting patch(s).
I belive now would be a good time to put it behind us and be more positive about the games future as any further venting is only repeating what many others ,including me, have already said again & again & again &..........
Were not there yet but closer than we were before
PS:Luthier
Please look it no a better Coop Gui as a lot of members would like this changed.
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Old 01-27-2012, 05:10 PM
BaronBonBaron BaronBonBaron is offline
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Originally Posted by kendo65 View Post
Thanks Blacksix and Luthier for the update.

A word to those finding fault, I'm not normally that bothered about people expressing their opinions, but after what is a very decent update with an in-depth report from Luthier on the difficulties they are encountering I'm amazed to find people throwing it back in his face. All you armchair software development experts who think you personally know better...! Take a look at yourselves.
+3!

Last edited by BaronBonBaron; 01-27-2012 at 05:25 PM.
  #8  
Old 01-27-2012, 10:15 AM
Aer9o Aer9o is offline
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"So we continue to work, quietly and privately."

Here is a constructive proposal : put on the table all that you have so far and let people download and try your alpha or beta and get the feedback, that will speed up development!... It has been done before by other developers!

Last edited by Aer9o; 01-27-2012 at 10:21 AM.
  #9  
Old 01-27-2012, 10:16 AM
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Whats difficult to understand is that from what I have read there was no memory leak before the last patch, is that correct? If so how hard can it be in finding out what caused the problem, surely you just go back and add the coding bit by bit and test it until you discover what is causing the problem, assuming you have someone working on it constantly it should be easily fixed until the next patch is ready. What the game needs now is people playing it and being positive, I played Il2-FB last night and there were 300 people in hyperlobby and only 26 in Cliffs of Dover servers. Get the game working and this will change dramatically, surely that makes good business sense.
  #10  
Old 01-27-2012, 10:20 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by BlackSix View Post
Hi!
Well, I'll ask, but I can not do it before Tuesday. Please remind me about it through private messages.
Could you also ask what model file type and software they use, thanks
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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