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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 11-13-2011, 10:00 AM
reflected reflected is offline
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Quote from the Spitfire manual:

Quote:
iii Change of trim

Undercarriage down - nose down
Flaps down - nose down
The undercarriage works well in CloD, but as soon as you lower the flaps, the aeroplane noses UP!
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Old 11-13-2011, 12:19 PM
Caveman Caveman is offline
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Quote:
Originally Posted by reflected View Post
Quote from the Spitfire manual:



The undercarriage works well in CloD, but as soon as you lower the flaps, the aeroplane noses UP!
Well, the way the manual reads, "Changes of trim" is describing what you must do when the following actions of undercarriage down and flaps down occurs: put in down trim to offset the effects (because the nose is going up). It appears that CLOD is correct...
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Old 11-13-2011, 02:05 PM
reflected reflected is offline
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Quote:
Originally Posted by Caveman View Post
Well, the way the manual reads, "Changes of trim" is describing what you must do when the following actions of undercarriage down and flaps down occurs: put in down trim to offset the effects (because the nose is going up). It appears that CLOD is correct...
That doesn't make sense at all mate. Think about it. That would mean a nose up tendency as soon as you lower the landing gear. You can't possibly think that it's right. According to the manual both te undercarriage and the flaps should have the same trim effect: NOSE DOWN.
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Old 11-13-2011, 03:41 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by reflected View Post
That doesn't make sense at all mate. Think about it. That would mean a nose up tendency as soon as you lower the landing gear. You can't possibly think that it's right. According to the manual both te undercarriage and the flaps should have the same trim effect: NOSE DOWN.
well, flaps down result in a nose up,

gear down should result in a nose down.

so i bleive the manual is wrong
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  #5  
Old 11-13-2011, 04:01 PM
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klem klem is offline
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Quote:
Originally Posted by pupo162 View Post
well, flaps down result in a nose up,

gear down should result in a nose down.

so i bleive the manual is wrong
Both the Undercarriage and the Flaps, when deployed, should cause a nose down change of attitude.
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Old 11-22-2011, 02:01 AM
tf_neuro tf_neuro is offline
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bugs
- in multi-crew A/C, Gunners can't shoot off pieces of own planes
- 109E3B freezes in mid air when trying to arm and set fuse on non-existent bombs (already dropped). Not tested yet on other planes.
- 109E3 and 110 manual prop pitch in-cockpit animation is reversed: lever should move downwards when increasing RPM (according to the text in the cockpit itself)
- Antialiasing doesnt work (i guess that one has been reported, but anyway)
- Rear view mirrors in Hurricanes and Spitfires don't work on Triple Head (analog edition with LCD monitors). Looks like a TV that's not tuned right on a station... can't explain it better than so.
- Hurricane and Spitfire rear view mirrors cause great FPS loss when visible (Triple Head Analog 3840x1024)
- Tail wheel lock only works on a couple of multi-crew bombers (bug or historical? We had lockable tail wheels for all these planes in IL-2...)
- 109 automatic booster probably shouldn't be called an 'afterburner' in the on-screen messages.
- visible mouse cursor can be toggled with F10 but it comes back automatically if you alt-tab off the game and then back in. It shouldn't do that. If I set the cursor to be hidden it should stay hidden.


feature requests
- separate realism options for 'temperature effects' and 'engine automatically warmed up at startup' would allow to skip the 3-4 minutes wait and still experience overheating, overcooling etc.
- ability to toggle on-screen messages and on-screen sliders indicators on and off on the fly with a hotkey
- Joystick sensitivity settings interface needs improvement. I couldnt figure out how to decrease sensitivity around the center and incrementally increase it as it goes towards the edges. If that's even possible. (The old IL-2 interface was better. Easy and straightforward. For something more modern, Rise of Flight does a great job)

Last edited by tf_neuro; 11-22-2011 at 02:09 AM.
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Old 11-22-2011, 02:02 PM
wildwillie wildwillie is offline
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I just started receiving this error in the log file from a Dedicated server when running a mission:

Code:
[53743] ERROR [AI] callStateByName(): state "Main.OnActorDied" not found!
It usually repeats a few times with a different number in the front.

Should this be calling the OnActorDead method instead ?

WildWillie
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Old 11-26-2011, 11:50 PM
ATAG_Doc ATAG_Doc is offline
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Default For what its worth: Visual Bug Vid

If pictures are worth a thousand words video is worth a million.



This is after a hard / crash landing.
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Old 11-29-2011, 04:06 PM
_RAAF_Mini _RAAF_Mini is offline
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Can we please fix the sound on the Tiger Moth? At low revs the sound file appears to be just cutting in and out, engine shouldn't sound like that even if it's deliberate!

Very difficult to listen the the engine and is a real immersion killer!

Mini
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Old 12-01-2011, 02:30 PM
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BravoFxTrt BravoFxTrt is offline
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Superimposed Crash Crater.
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