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  #431  
Old 01-02-2011, 10:39 PM
Ian Boys Ian Boys is offline
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OK, just to confirm a bug and workaround - recon planes for Red and Blue need to be added to BOTH red and blue lists. Otherwise only one side works.

Thanks Aviar!
  #432  
Old 01-02-2011, 11:34 PM
Cowasaki Cowasaki is offline
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Default No Maps Icons setting doesn't apply to targets

Possible bug with regards to the No Maps Icons difficulty setting. With this selected, target icons are still visible on the mini-map when hosting a dogfight or coop map. If the target is a moving ship or convoy this total defeats the Fog of War recon options as everyone always knows exactly where the objective is as the target icon position constantly updates on the mini-map.
  #433  
Old 01-02-2011, 11:44 PM
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vparez vparez is offline
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Quote:
Originally Posted by IvanK View Post
They don't, the images were provided as a response to this thread to indicate typical Spitfire Elevator position in a trimmed 1G cruise state. There are plenty of other images around of Spits in the Luft showing this elevator deflection.
I know they don't mate, and I realize now that what I said was uncalled for, so I do apologize. TD does a lot of great work, and they surely do not deserve any complaints from us.

In all honesty, I can't really say if the elevator trim is ok or wrong, I just don't have the info to be the judge of that.

However, the roll just seems suspicious to me.

I tried a Bf109 and a FW190 and for both of them there is a throttle setting and a speed at which they fly without roll, even though they don't even have a rudder trim, much less the aileron trim. In both cases, I just played with the throttle, and kept the pitch at "auto". No rudder input at all and plane elevator trimmed for level flight.

I managed to stop the roll in FW190 completely at about 70% throttle and a stable speed of 420 kph IAS at 1500m. In Bf109G2 it was more around 80%, there was side slip and the roll didn't go completely, but was at least like the roll of a trimmed-out Spit VIII in 4.09.

I tried then the Spit VIII in 4.10 and found that no matter what I do with the throttle or pitch, it just rolls to the right at the rate of about 3 deg/sec (very rough observation) at comparable level speeds.

If I was to guess, I would expect that a plane like this should be able to fly perfectly trimmed at about 2500-2600RPM and Boost of +8 (a guess).

It certainly seems strange that a plane with a rudder trim is harder to fly than ones without. Even rudder trim doesn't help with the roll, since if I make it stop rolling, I have a considerable skid... I am definitely not flying optimally.

Could it be a slight mistake in the "DefaultAileronTrim" setting? A wrong sign maybe?

For a Spit VIII 4.09 it was 0.015, what is it now, if I may ask?

Again, really thanks to TD for all the great things in this patch, can't wait to play another SEOW with 4.10 and all new features!

Cheers!
  #434  
Old 01-03-2011, 12:34 AM
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Aviar Aviar is offline
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Quote:
Originally Posted by Cowasaki View Post
Possible bug with regards to the No Maps Icons difficulty setting. With this selected, target icons are still visible on the mini-map when hosting a dogfight or coop map. If the target is a moving ship or convoy this total defeats the Fog of War recon options as everyone always knows exactly where the objective is as the target icon position constantly updates on the mini-map.
This is not a 'bug' in 4.10. It was exactly the same in 4.09m. Even then, it was never considered a 'bug', but a 'feature'...at least that's what Oleg always used to say....

If you are the person actually building the mission, what you can do is designate the Target as 'Hidden'. In that case, the Target icon will not appear on the in-game map.


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Last edited by Aviar; 01-03-2011 at 12:37 AM.
  #435  
Old 01-03-2011, 12:34 AM
BlueLion BlueLion is offline
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It has been reported some times already but not confirmed being a bug, or I missed it.

In Home Base Properties, when using "MODIFY COUNTRIES" is does save the first time and adding the [BornPlaceCountries0] to the .mis file. However editing the mission again in FMB requires to set the countries again, because if you leave it untouched if editing your mission, this parameter is not saved.


BL
  #436  
Old 01-03-2011, 12:39 AM
BlueLion BlueLion is offline
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Recon plane set in FoW, enabled Aircraft limitations, added the Recon plane to a HomeBase with option Empty and droptanks. Plane still has mgs/cannons available.

Am I doing something wrong? I don't want mgs and/or cannons available.


BL
  #437  
Old 01-03-2011, 12:39 AM
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Aviar Aviar is offline
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Quote:
Originally Posted by BlueLion View Post
It has been reported some times already but not confirmed being a bug, or I missed it.

In Home Base Properties, when using "MODIFY COUNTRIES" is does save the first time and adding the [BornPlaceCountries0] to the .mis file. However editing the mission again in FMB requires to set the countries again, because if you leave it untouched if editing your mission, this parameter is not saved.


BL
I believe this has already been confirmed by DT.

Aviar
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  #438  
Old 01-03-2011, 12:42 AM
BlueLion BlueLion is offline
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Currently, Primary target labeling is enabled on the map. Primary targets are set as Destroy Target Ground. How to hide this labeling on the DS using IL2SC?


BL
  #439  
Old 01-03-2011, 12:43 AM
BlueLion BlueLion is offline
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Quote:
Originally Posted by Aviar View Post
I believe this has already been confirmed by DT.

Aviar
TY. Scrolled through 44 pages and should have missed it, while I did read the reports about this.


BL
  #440  
Old 01-03-2011, 12:56 AM
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Aviar Aviar is offline
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Quote:
Originally Posted by BlueLion View Post
Recon plane set in FoW, enabled Aircraft limitations, added the Recon plane to a HomeBase with option Empty and droptanks. Plane still has mgs/cannons available.

Am I doing something wrong? I don't want mgs and/or cannons available.


BL
It works. Modify the plane loadouts on the Home Base settings screen:

-Check the box for 'Enable Aircraft Limitations'.

-Click the Aircraft tab.

-Select your desired plane.

-Click Modify.

-Place the loadouts you want available in the 'Selected loadouts' column.

-Save the mission.


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Last edited by Aviar; 01-03-2011 at 01:04 AM.
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