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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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You forgot a very important part of running a business here Luthier, you missed out the word 'CUSTOMERS'. After selling us this product with no mention of any of the problems that you were fully aware of you should put your CUSTOMERS before anything else. You have failed to do that in my honest opinion, your priority for the last 18 months should have been all hands on deck fixing what you sold us rather than concentrating on your next money making scheme.
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#2
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Same opinion here: the possibility to merge CloD and the sequel is all I want to hear of the future development of the series
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#3
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The strange thing is that it was already said months ago (by luthier) that the sequel would install on top of COD and update it (and that it would also be a standalone product for those who didn't have COD), yet somehow in the intervening period that all became open to doubt again...I think because B6 felt he did not have authority to comment about it when asked in various threads...crazy?!
So, I'm glad that people are relieved to have it confirmed but it's not news to me.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals Last edited by kendo65; 09-14-2012 at 11:35 AM. |
#4
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Please re-consider implementing some sort of "classic" coop interface though if you really want the sequel to have better longevity, also try not to neglect us offline players this time around. We actually might want to play that sequel of yours also, not just having it sit on a shelf collecting dust.
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#5
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Nobody asks the obvious question to ease some of the rampant speculation, Luthier, will you continue to support CLOD independently with updates 'AFTER' the release of a sequel?
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#6
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Remember a few months ago when this board thought the plug was being pulled? This place is insane. But that's what happens when you get minimal updates. |
#7
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Please god let them release a decent patch!
Surely you realise you must fix the major CloD issues and win back potential customers with a strong final version of CloD. Dropping it now will spell disaster for any sequel, with only a small dedicated number buying it. The future looks decidedly dodgy. |
#8
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Oh my god!!!
![]() I am just guessing many things in luthiers post, but for me personally, that is really the hit in the neck of the il2series. My comments: 1.) Answered question are nearly the same as his last post and nearly all answers are really of low priority. AA? = not essential! Su-26? = nowhere near essential! and SLI? = waste of time until the whole game gets better engine. 2.) Engine: My claim is, that simply nobody will ever know, if you really rewrote it! For most of my mates it simply looks like taking away features and try out the best feature set. It is 100% sure for me, that the newsteam patch will tell us some truth. If this patch is not sufficient and just an official release of the current beta with some reimplemented features, this will be the end of trust in their abilities. And that from me, who always stayed calm. This will be the killer and if you do not release BoM soon and with a big test version for free, noone will ever buy the sequel instantly. So, if this patch and the sequel are not 100% evolution of current state, the il2 series seems to be dying. ![]() @luthier: please give information of the official patch. This is the question, which everyone wants to know immediately. Otherwise I am really afraid, that this post can be the last drop of water, which is needed to lose a big part of your customers. I feel a bit fooled, because you instantly answered totally non-essential questions. Sorry, but feed us with the patch info, readme or something else. We cannot see all things, that you see in development. So I am a little bit more defensive with your sentence about support in comparison to other games. I just say, that a big question is, if your staff is really able to serve a fast support on such a game? This is offensive, but this question is now burning in my mind. It seems, that efforts are made too slow. If this is not true, you should serve us with information, which shows your efforts and explains complexity. Otherwise it is soon over, as noone understands anymore, why so few efforts impact so late and in such a quality. Blacksix: thanks for all your work on the frontlines. Today it should be luthiers time to explain. Hope he will explain essential things to put out the biggest fire: "trust of customers"! The initial post here was only salt into the wounds. How do we say in Germany: "Hosen runter!" ("Trowsers down please!") ![]() |
#9
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I would. |
#10
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Me, I'll buy the sequel because there's no alternative to this bag of balls at the moment and the £30 it'll cost me is bugger all in the grand scheme of things. One thing's for sure, if nobody buys the sequel, then that really is it. |
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