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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 08-30-2012, 09:48 PM
Basha Basha is offline
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For the rookies here whats the 100oct got over the 2a atm ? i fly the 2a mostly and have not blew the engine as yet but tonight i tried Dutch's tips and popped the engine twice in the 100oct...i think its the mixture that done me in and i did try to keep blue flame exhaust at all times, i will give it another go for sure.

Thx Dutch
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  #32  
Old 08-30-2012, 09:53 PM
ATAG_Dutch ATAG_Dutch is offline
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Hilarious!!!

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  #33  
Old 08-30-2012, 09:54 PM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by atag_dutch View Post
hilarious!!!

:-p
lol
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  #34  
Old 08-30-2012, 10:00 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by Basha View Post
For the rookies here whats the 100oct got over the 2a atm ? i fly the 2a mostly and have not blew the engine as yet but tonight i tried Dutch's tips and popped the engine twice in the 100oct...i think its the mixture that done me in and i did try to keep blue flame exhaust at all times, i will give it another go for sure.

Thx Dutch
Ach du liebe gott meine herren.

Look, I'm not here to give you all the answers. But I do like to make sure everyone knows what I've found out. I don't keep it to myself like a lot of people do.

There is no 'set this at that, and this at the other and you'll do fine'. Everything is variable, mainly according to airspeed. It's up to you.

I've given people some good guidelines to go off. Now go and test it for yourselves.

I thank you, I thank you. (Now I deserve a DFC as far as I'm concerned).

Last edited by ATAG_Dutch; 08-30-2012 at 10:24 PM. Reason: bad german
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  #35  
Old 08-31-2012, 01:45 PM
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steppie steppie is offline
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the thing i have found with the spits and it the same for them all is below 1500f you can run 100% throttle, 100% prop and 100% mixture and 50% radiator all day as long as you keep the airspeed above 150mph or more and if i look like have having heat problem i can cool in second by dropping the throttle 20%.

the biggest problem with spit is when you get above 7000f an at this altitude you should start bringing back the mixture down 10% for every 1000f above a 7000f. Keep your RPM at about 2700 and try and keep your speed up and keep your engine cool ready for combat.
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  #36  
Old 08-31-2012, 05:18 PM
Reaper leader Reaper leader is offline
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Erm, I beg your pardon? (no offence Snapper mate)
UUUpppss sorry, well ty both then
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  #37  
Old 08-31-2012, 06:01 PM
ATAG_Dutch ATAG_Dutch is offline
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UUUpppss sorry, well ty both then
No problem Reaper, that Snapper bloke's got such a loud mouth, you'd think he was all of ATAG put together.

Hope you've had chance to give it a try.
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  #38  
Old 08-31-2012, 07:35 PM
*Buzzsaw* *Buzzsaw* is offline
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Salute

Kudos to the OP for the effort he has put in to maximize performance from the Spitfire, he should get every credit.

Unfortunately, the fact is, this still does not change anything in regards to the complete failure of the game to properly model both the Hurricane and Spitfire.

The Spitfire 1A 100 octane is still 44 mph too slow, and climbs much worse than the actual aircraft.



It was capable of running for 5 minutes at +12/3000 rpm, and considerably longer at lower rpms, something which it is incapable of now.

[

The Hurricane has the same problems, too slow, climbs poorly compared with historical, and overheats much too soon at lower rpms.

Last edited by *Buzzsaw*; 08-31-2012 at 07:38 PM.
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  #39  
Old 08-31-2012, 07:59 PM
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ATAG_Snapper ATAG_Snapper is offline
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No problem Reaper, that Snapper bloke's got such a loud mouth, you'd think he was all of ATAG put together.

Hope you've had chance to give it a try.
Dutch, you forgot the good looking but modest part.....
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  #40  
Old 08-31-2012, 08:00 PM
ATAG_Dutch ATAG_Dutch is offline
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Hi Buzzsaw,

I wasn't intending to say 'look folks, everything is wonderful!' by posting this vid, just intending to show all of the people currently having overheating and energy retention problems in the current patch that there is a 'workaround' in order to play the game as it currently stands, with a better chance of matching the 109s with these settings as a basic guide.

The 50% rad setting works for all the RAF a/c currently modelled in the game.

I think by now, most people know that there are errors in all the FMs, both RAF and LW/RA. There are many threads to this effect in the FM/DM section.

This thread was intended to be about getting the best out of the game currently, but thanks for posting the data.
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