Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

Reply
 
Thread Tools Display Modes
  #1  
Old 09-01-2011, 10:12 AM
mazex's Avatar
mazex mazex is offline
Approved Member
 
Join Date: Oct 2007
Location: Sweden
Posts: 1,342
Default

The biggest thing would naturally be that he named the competitors

Other than that I agree with many here that the only major thing that no competitors have which also has been mentioned many times is mannable stuff on the ground... And that would be awsome, especially combined with the ability to use your legs
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas
Reply With Quote
  #2  
Old 09-01-2011, 10:26 AM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

Quote:
Originally Posted by mazex View Post
The biggest thing would naturally be that he named the competitors

Other than that I agree with many here that the only major thing that no competitors have which also has been mentioned many times is mannable stuff on the ground... And that would be awsome, especially combined with the ability to use your legs
World war 2 online has the above. Although is its dismal to play
Reply With Quote
  #3  
Old 09-01-2011, 02:51 PM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

Quote:
Originally Posted by Mysticpuma View Post
Aditional comment after looking at replies;

Thinking more about the wording of competitors I have to assume that Luthier is talking about WW2? If that is the case it must refer to World of Planes and World of Warplanes, two 'competitors' in the WW2 flight market.

Now, if that is the case, these two pieces of software hinge on the fact that they will have an online experience that is a dynamic free-flowing war arena, where events change the way missions are loaded and the results of those change the ebb and flow the Mission/Campaign/Map that is loaded.

If they released something like that, I can imagine that making the competitors 'squirm' as it would pre-empt their release by months and dilute the enthusiasm for their products?

Cheers, MP
I suspect not. Maddox Games have no real experience in creating that sort of stuff. Even the original Dgen, DCG and online wars are all third party efforts. The closest MG have come to creating narrative gameplay is some very rough static campaigns. I would not expect them to break any ground in those areas any time soon.
Reply With Quote
  #4  
Old 09-01-2011, 02:58 PM
Tavingon Tavingon is offline
Approved Member
 
Join Date: Aug 2011
Location: Stratford on Avon, England
Posts: 708
Default

So we get working clocks? Great what about fixing the game? Its like a man buying new flowers for his garden when his roofs fallen in
Reply With Quote
  #5  
Old 09-01-2011, 03:07 PM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

jk
Reply With Quote
  #6  
Old 09-01-2011, 03:13 PM
Strike Strike is offline
Approved Member
 
Join Date: Jul 2010
Location: Norway
Posts: 684
Default

Quote:
Originally Posted by Tavingon View Post
So we get working clocks? Great what about fixing the game? Its like a man buying new flowers for his garden when his roofs fallen in
Did you swallow that load of bull!? I just have to ask
Reply With Quote
  #7  
Old 09-01-2011, 03:49 PM
CharveL CharveL is offline
Approved Member
 
Join Date: Jun 2010
Posts: 366
Default

Quote:
Originally Posted by Strike View Post
Did you swallow that load of bull!? I just have to ask
See now you are questioning the very integrity of our man Luthier. That's as ridiculous as saying half of the game's promised features wouldn't appear in the release! Sure it's an incredible feat of technical integration into an already complex game engine but there's no way they'd just outright lie to us!
Reply With Quote
  #8  
Old 09-01-2011, 04:58 PM
Strike Strike is offline
Approved Member
 
Join Date: Jul 2010
Location: Norway
Posts: 684
Default

Quote:
Originally Posted by CharveL View Post
See now you are questioning the very integrity of our man Luthier.
rather You CharveL hehe.

Either way, nice effort! Shame you didn't have a link to sukhoi.ru with a redirect to a Rick Roll video
Reply With Quote
  #9  
Old 09-01-2011, 05:29 PM
tk471138 tk471138 is offline
Approved Member
 
Join Date: May 2011
Posts: 285
Default

Quote:
Originally Posted by Strike View Post
Did you swallow that load of bull!? I just have to ask
seriously right...the day they give any consideration to "clock enthusiasts" in video games is the day pigs fly, meaning it wont happen...(maybe clock maker simulator)
Reply With Quote
  #10  
Old 09-01-2011, 10:46 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

Quote:
Originally Posted by tk471138 View Post
seriously right...the day they give any consideration to "clock enthusiasts" in video games is the day pigs fly...
Excuse me?

__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:31 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.