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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#31
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mate you said it not me, im stating the obvious that if they dont use the forum then it is a waste of their money so i dont see your point, or would you like me to quote what you said so you can see why i've said what i have if there is language barrier.
Last edited by BigPickle; 07-15-2011 at 04:19 PM. |
#32
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So do some people believe that reticence from 1C is costing them money? I hear this term 'suffering' alot......quite pathetic if you can suffer over an issue like this.....chill folks, what will happen will happen and not because you moaned enough about it.
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#33
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Seriously speaking, it is not a question if they want to communicate or they don't want to. It is a question if they spend limited resources on development or on communication. It is clear that UBI pays them only for development. Probably there were some hopes on financing a position of English speaking community manager but it looks like the international publisher refused to finance it. English speaking community manager can not be financed from development budget but only from the marketing one.
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#34
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![]() I see how you could read my comment as an equally childish reaction, but I should say it's not a knee-jerk thing. I've had a lot of patience for this game (though at release I was outraged, along with everyone else - but that was inevitable). I'm happy for it to take some time, as long as it ends up utilising its full potential. It's more that than anything else which is my main concern - the squandering of potential. With each patch, something else seems to break for someone: AA works, then doesn't, we're told crossfire works, but it doesn't, the game uses more memory since the last patch, it's not utilising multiple cores correctly, the MP is b0rked in so many ways it doesn't bear mentioning, preflight loadouts no longer work... etc etc. The list goes on and on. This would be at least tolerable with regular communication from the developers outlining roughly what improvements they're making and how long it will take to implement them. Over time I've come to realise that, in terms of launch and post-launch support quality, this is quite literally the worst game I have ever purchased. I have never seen, or even heard of a game released in the state that CloD was, let alone to still have massive, obvious issues this long after release. If this were any other product, the customer would be outraged and rightly so. In the current gaming climate, it is becoming more and more acceptable to release a game in an unfinished state, then patch it. Sometimes it's not the fault of the devs - see recent articles in the gaming press regarding Magicka, which was actually released before the devs thought it would be - and if it is the case that Ubi forced the game out before it was ready, I'm prepared to be a lot more forgiving. But to release, then press on with no comment, no response or information is no longer acceptable in this communication age. I'm prepared to be patient, I'm prepared to extol the good points of this game and present the problems in a reasonable manner, and my recent review of the game reflects that. But if all communication ceases because they couldn't cope with a few moaners, when in actuality they've received far less flak (no pun intended) than any other release of comparable quality due to the fact that this is a niche genre with few supporters, I would find that quite insulting, and probably respond by simply giving up and buying a different flight sim. Eagle Dynamics have at least the same complexity of task as the 1C devs, and apparently they nearly always find time to respond to their customers - so the line that there's just too much work to do doesn't wash with me. I have high hopes for this game, and always have. Each day without communication, even if it were merely a 'hi guys, we're still working on it', reduces those hopes, and by extension my desire to support, and play the game. If communication ceases, then my support ceases - not because I want to give them the finger out of spite, but simply because my goodwill only stretches so far. |
#35
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#36
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that is my point, bongo. not communicating cos someone is moaning only causes more moaning, my opinions about CoD dont even come into it, this is just common sense which is why atros isnt making sense.
Mate where do you come up with the things you do Atros, you talk as if you know these things and you sound very convincing but your just guessing after all right? and you state frequently that guessing gets us nowhere to others, dont you see you are inadvetantly fueling what you dislike? Last edited by BigPickle; 07-15-2011 at 04:26 PM. |
#37
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Limited resources? it would take him less time to post a update than its taken him to visit the toilet on his lunch break today.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#38
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#39
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you spent your money too bongo, jokes on all of us at the moment
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![]() Last edited by BigPickle; 07-15-2011 at 04:33 PM. |
#40
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