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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Do you also want less-saturated colours (more grey-ish instead) | |||
| Yes |
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89 | 51.45% |
| No |
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84 | 48.55% |
| Voters: 173. You may not vote on this poll | |||
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#1
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God, now this is the pollution !
Come on, it's just because we see the same rogntudju of vivid green which has been used for the past ten years from Russia, to Malaysia, from France to Norway, Japan and Tonga Bonga Islands, the same greeeeeeeeeeeeeeeeeen argggggggggggggggggg!!!!!!!!!!!!!!!!!!!!!!!! |
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#2
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the atmosphere have its own color: blue. The bigger the distance the more blue the color. The horizon is more blue as the look down to earth. The higher flying the more blue part has the ground colors. Simple. Only physics.
sorry for my crap english
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#3
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Yeah the grass always was greener here
![]() Quote:
![]() Oh and top it off by listening to these glad fellows at the same time: ![]() Then you should be good to.... ![]() |
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#4
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Quote:
I don't think it is simply the saturation of the sim that makes you "find the ingame appearance unrealistic". Occasionally I also find the landscape somehow looks slightly unrealistic. In my opinion the problem is caused not by the saturation of colours, but by minutely inappropriate hue and value (brightness) of the colours of land, grass, or trees. ![]() I believe a teacher of oil painting at Repin Academy of Fine Arts can solve the problem better. Not kidding. ~ Last edited by Upthair; 04-15-2011 at 10:26 AM. Reason: cause --> caused, LOL |
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#5
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DSC_0606.JPG
just an element to consider in this discussion. My opinion is : it's not matter of saturation/desaturation or photorealistic render, the overall harmonization and visual appeal shoud be considered. For sure each one has proper own taste or sensibility in this aspect, I'll be criticized on a well discussed topic but I still appreciate BoP. Ok it's not realistic, 'hollywood' filters may not be welcome and so on, but the general tuning works for me. For a certain period it was a valid alternative to the boring il-2 terrain where Kursk=Kent=Normandie=Guinea. Cheers Last edited by pupaxx; 04-15-2011 at 09:37 AM. |
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#6
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"In my opinion the problem is cause not by the saturation of colours, but by minutely inappropriate hue and value (brightness) of the colours of land, grass, or trees. "
You could be right. This is perhaps why the game looks quite ok on the ground (Clodo would do a pretty good tank sim) and so strange, when in the air. |
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#7
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Go out and look if the world around you is greyish and less saturated. If you go with open eyes you will see that the colours in CoD are quite spot on. Much more spot on than any other flight sim or flight game out there.
Only in memory your mind makes these colours seem less saturated but your brain is producing an illusion. That's why you actually believe that less saturated colours were more realistic while they are not. And don't look at movies: most of them use colour filters and are therefore fake. If you want de saturated images tweak your screen settings and allow the rest of us play with realistic colours. |
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#8
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Why is it so hard to some fanboys to accept the fact that gamma and color sliders would please everybody ?
The guys liking the pastel colors could so keep the pastel colors. The guys not liking the pastel colors could also change them to their taste. Choice ability is always good. |
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#9
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Quote:
Quote:
![]() where are the bright green trees?
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#10
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But darker trees you won't get with desaturated colours. What you will get is a desaturated picture of just everything. Even the fire fighter cars ...
For me the trees as they are look like this: ![]() Or like:
Last edited by 41Sqn_Stormcrow; 04-15-2011 at 07:55 PM. |
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