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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 04-14-2011, 02:11 PM
Strike Strike is offline
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Quote:
Originally Posted by the Dutchman View Post
Just replace them for these;


How many years ago now?
So how bloody difficult can it be.................accurate sounds!
LoL that's hollywood compared to:

If you can hear past the music later, the shots are great!



Now that's an engine.

And I've watched this a million times too..



Very sweet kompressor sound :p "WOOOOOOOOOOoooooOEEEEEEEEEEEEEE"

Gotta love those planes.
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  #32  
Old 04-14-2011, 03:43 PM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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This thread is worth following; even though this game is far from ready to become the ARMA 2 of the air.
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  #33  
Old 04-14-2011, 04:05 PM
skouras skouras is offline
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Diveplane i thought you make mods only for Lock on and DCS
Excellent
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  #34  
Old 04-14-2011, 08:19 PM
smink1701 smink1701 is offline
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Default :grin: Make it easy to install

Sound is sooo important. Can you imagine a car sim with the sound of a lawnmower when you step on the gas. Just make it easy to install
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  #35  
Old 04-14-2011, 08:57 PM
Doc_uk Doc_uk is offline
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Originally Posted by smink1701 View Post
Sound is sooo important. Can you imagine a car sim with the sound of a lawnmower when you step on the gas. Just make it easy to install
Mods are never easy to install, and they never hardly ever come with a read me file
They take months to make a mod, but cant be botherd to spend a couple of minutes righting a read me, on how to install it........
Keep up the good work.......
regards
Doc
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  #36  
Old 04-14-2011, 10:31 PM
bDAWg bDAWg is offline
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Quote:
Originally Posted by Baron View Post
Odd since some people trying to explain how multiple mg-42 sounded described it exactly like that.

8 mg`s firing at the same time doesnt sound the same as 1.
I'm referring to how they sound from inside the cockpit...and I'm with Conte Zero in thinking that the gun levels are up too high....at least for the spit and hurricane..I understand this is all very subjective...we don't all hear things the same...but to me the .303's sound "dirty" or simply put low quality with no real "punch" to the sound...if that makes any sense to anyone
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  #37  
Old 05-09-2011, 03:08 PM
mattebubben mattebubben is offline
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i Really hope this Thread (and the mod) aint dead CLOD needs sound mods Badly!!
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  #38  
Old 05-09-2011, 03:55 PM
Petrosky Petrosky is offline
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How so many remember what the mods did for Il2 is such a crock

the mods never saved the sim they fragmented it badly hardly any servers fly just stock and most of them allow mods i doubt they could keep them out anyways

so to fly IL2 now on any number of servers you need # of mods that need updated all the time and from what i hear fixed often from all the problems that come up from them.

I know that the modders did some nice stuff for IL2 but because there are so many
it stopped a lot of us from getting into all the servers. So from early 2008 online went from 9-14 hundred on weekends to 3-4 hundred and almost impossible to find the great servers to fly unmodded.

If the option is to have modded or unmodded servers in COD you will never see the numbers
that were around pre mod IL2

If they keep as advertized mod all you want offline and very strict mod checks on line
the Sim will be as great or better than IL2

I still dream that the IL2 modders will just get together with one official mod so that community could reunite but to many dif. thoughts on whats correct still.

Cheers,
Petrosky

Last edited by Petrosky; 05-09-2011 at 03:57 PM. Reason: spelling
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  #39  
Old 05-09-2011, 06:28 PM
Doc_uk Doc_uk is offline
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This is what we want
http://youtu.be/JH453B-aCBk
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  #40  
Old 05-09-2011, 07:03 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by Doc_uk View Post
This is what we want
http://youtu.be/JH453B-aCBk
~S~
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