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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#291
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Blackdog, i guess your idea of a functioning sim is different to mine.
Dont get me wrong Blackdog i like reading your posts, but to me they are a fantasy rose tinted version of CLOD that i dont see when i fire up CLOD. I hope your right and CLOD turns into the greatest sim of all time, i just see a sim that is still a mess after a year of patches.
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Furbs, Tree and Falstaff...The COD killers... ![]() Last edited by furbs; 02-19-2012 at 11:51 AM. |
#292
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everybody sees what they want to see.......
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#293
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And I see massive slowdowns when Im looking at fire, dust and explosions, or sometimes, when more planes are low over cities. And most settings I have on med (plane model and textures set on high).
Last edited by Tvrdi; 02-19-2012 at 12:13 PM. |
#294
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p.s. not an attack at anyone personally.......wouldn't want more angry PM's
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#295
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Exactly, everybody has their own expectations and everyone has their own view of the game and how they think it should be. Nobody's right and nobody's wrong. Fact, CloD needs fixing. Fact, the team is working on it. When will the patch be ready, nobody knows.
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#296
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The BF series and RO are perfect examples.. Both have so so first person shooter aspects Both have so so ground vehicles aspects BF has so so air vehicles aspects BF has so so sea aspects WWII Online is another, but I have not tried it in years so I don't know its current state, but when I did try it, it too was so so in each aspect There is only one game that has done a good job of this.. And that is the ARMA (aka operation flash point) series.. They do it all (FPS, land vehicles, sea vehicles, and air vehicles) but their main focus is on the FPS aspect. That is to say all the vehicles are secondary and not very realistic in how they operate If 1C takes that approach, where their focus is on flying, and the rest is secondary I think we will be ok as flight simmers, Some say that is the impression they get from 1C reading the Russian forums But if 1C tries to apply the level of detail in their planes to all the ground vehicles.. Well my fear is they will loose their focus on the flight simming aspect.. I fear the long standing rule of jack of all trades, master of none will be hard to beat |
#297
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S!
Well the root for the CTD has been found and fixed which is good news ![]() ![]() |
#298
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Thread cleaned up again. Keep it on topic and your personal spats out of this thread.
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#299
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Tvrdi.. this happens to almost everyone.. and I realise people don't want to drop the setting.. but in your case going to 1680x1050 might help. This don't kill the eyecandy all that much, and aids in spotting contacts.Also set buildings detail to low.. trees off. Also set in the 1c docs folder config file. "drawifnotfocused=0...to 1. Seems to help with shimmering.. and gameplay smoothness. Give it a shot, and let us know how it worked for you.
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![]() Windows 7 Home Premium 64-bit/AMD Phenom(tm) II X4 B50 Processor (4 CPUs), ~3.3GHz/NVIDIA GeForce GTX 460 2gig/8gigs of RipJaw 1600 |
#300
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Whats my point from earlier post? I have more than a decent rig and really I shouldnt be forced to set almost all to med or low just to be able to play...thats silly...all other games including very demanding ARMA2 and ROF are runnig rocket fast... yes I know well get optimisation patch....thats my hope.....thanks for teh suggestions mate |
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