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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #21  
Old 08-25-2009, 08:31 PM
towman towman is offline
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So the aviator uses the hat switch correctly to look around but the rudder is either on or off and the TM can only look sideways and not backwards?
That's unfortunate.
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  #22  
Old 08-25-2009, 08:38 PM
PF_Lizard PF_Lizard is offline
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Quote:
Originally Posted by trk29 View Post
I get the screen tearing using a gamepad or AV8R. I thought it was because I downloaded from the europe store so I deleted it and downloaded from the US store and still same effect, I hope it is not as noticeable in the final game.
I imagine it's a v-sync issue. Tearing is usually caused by the display and graphics card being out of sync. I notice BF:Bad Company did it on my 24" monitor.
It might go away with a better TV? lol

EDIT: Good old Wiki
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  #23  
Old 08-26-2009, 07:06 AM
Mr_V Mr_V is offline
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Originally Posted by bussinrounds View Post
Someone just wrote in the aviator thread, that the saitek had no range of motion with the hat switch, so go figure. I guess i'll deal with it. Cause if the aviator had full range, i would have to get it.
The Xbox 360 version of the Aviator has a full analogue PoV stick, and not just an 8-way hat switch. I can't say whether it's the same for the PS3 version – I'd have to go play with one in a store.
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  #24  
Old 08-26-2009, 07:17 AM
trk29 trk29 is offline
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Quote:
Originally Posted by PF_Lizard View Post
I imagine it's a v-sync issue. Tearing is usually caused by the display and graphics card being out of sync. I notice BF:Bad Company did it on my 24" monitor.
It might go away with a better TV? lol

EDIT: Good old Wiki
I have a 52" Phillips LCD running HDMI from my ps3 that I bought last year. This is the only time I have ever seen this running a game on my tv.
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  #25  
Old 08-26-2009, 09:30 AM
PF_Lizard PF_Lizard is offline
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Originally Posted by trk29 View Post
I have a 52" Phillips LCD running HDMI from my ps3 that I bought last year. This is the only time I have ever seen this running a game on my tv.
Yeah I was only kidding with the "get a better TV" bit

I think it's usually more of a rendering / signal output issue than anything the TV side.

Thinking about it, you could try setting it to 1080i rather than 1080p? Interlacing should eliminate tearing. But of course, you can get scan lines on fast motion.
Seeing as the game runs 720p upscaled to 1080p, I can't see you losing out graphically by switching to 1080i.

Might be worth trying if it really bugs you?
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  #26  
Old 08-26-2009, 10:20 AM
trk29 trk29 is offline
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Originally Posted by PF_Lizard View Post
Yeah I was only kidding with the "get a better TV" bit

I think it's usually more of a rendering / signal output issue than anything the TV side.

Thinking about it, you could try setting it to 1080i rather than 1080p? Interlacing should eliminate tearing. But of course, you can get scan lines on fast motion.
Seeing as the game runs 720p upscaled to 1080p, I can't see you losing out graphically by switching to 1080i.

Might be worth trying if it really bugs you?
Maybe I will try to set my ps3 to only output to 720 and see if it quits.
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  #27  
Old 08-26-2009, 10:31 AM
PF_Lizard PF_Lizard is offline
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Originally Posted by trk29 View Post
Maybe I will try to set my ps3 to only output to 720 and see if it quits.
No, that would still be progressive then. If you switch to 1080i (interlaced) its essentially flickering 2 720px frames so you get smoother motion.
The sacrifice is of course, you're only really showing 50% of a 1080 image but seeing as the game is rendered at 720 there should be no image loss as such.

EDIT: I'm testing it now...

Alas it doesn't help at all! lol
I'm obviously talking absolute rubbish and taking you on a wild goose chase!

I guess it must be a rendering issue

Last edited by PF_Lizard; 08-26-2009 at 10:37 AM.
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  #28  
Old 08-26-2009, 10:42 AM
trk29 trk29 is offline
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Quote:
Originally Posted by PF_Lizard View Post
No, that would still be progressive then. If you switch to 1080i (interlaced) its essentially flickering 2 720px frames so you get smoother motion.
The sacrifice is of course, you're only really showing 50% of a 1080 image but seeing as the game is rendered at 720 there should be no image loss as such.

EDIT: I'm testing it now...

Alas it doesn't help at all! lol
I'm obviously talking absolute rubbish and taking you on a wild goose chase!

I guess it must be a rendering issue

Then it's a game issue.
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  #29  
Old 08-28-2009, 07:24 PM
Empi666 Empi666 is offline
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So, to put this av8tr vs TMaster look around/hat switch thing to bed...

Are there any videos online of people using the av8tr look around?

Because now I am feeling like us Tmaster users are at a dissadvantage in mp.
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  #30  
Old 08-29-2009, 01:42 AM
ryan2107 ryan2107 is offline
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I imagine this will be fixed eventually. It has 8 directions and it might not be as good as analog but if we eventually get all 8 directions that will work well enough.
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