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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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![]() to create this battle of stalingrad or the MMO, it isnt as big of a leap as some might think. all they need to add is drivable vehicles (tanks in partic), no statements so far have indicated in any way that it would also be a 1e person shooter (which would be a giant leap) so in summary we have right now 1) CoD having very minor work done, only really what is needed to get BoM working reasonably at release and not have another debacle 2) BoM: adds some new buildings, a new but relatively easy flat rolling landscape, and a fixed CoD gfx engine 3) BoStalingrad MMO, add drivable vehicles like tanks to the BoM scenery and objects, (vehicles and tanks were already working a few yrs ago, and was going to be included in CoD anyway), they improve a few ground details so it doesnt look to empty. one problem is that stalingrad was really an infantry slog-fest in building rubble, and didnt majorly involve vehicles in major ground battles in the city itself (until the german side of stalingrad collapsed and their supply lines were cut off). but with the names not being finalized, this project could easily be diluted to a "greater stalingrad" battle involving tank battles on the outskirts of the city, and fighting over supply lines etc.. presumably a significant part of the flightsim element would be the german supply missions trying to get into the city. all 3 of those projects will require their net code to be fixed the only problem i see is from adding the MMO concept is the potential loss of focus ( which has been an issue from the start with BoB) - BoB was already ambitious for current hardware and had some major hurdles that delayed it (loss of staff, complete rebuilt of game engine, loss of oleg etc) - CoD was a disaster on release, and took 18 months to get running in a most basic way where new players can get some enjoyment from it. and 2/3 of the time that should have been spent on fixing it was directed at the next project instead - BoM is needed for new revenue, but i suspect 50% of its resources have now been directed at the new MMO project, so BoM is not getting the fixes CoD desperately needs - BoS MMO can again become an over ambitious project that gets major delays as they overshoot their mark and end up loosing yrs of time while still producing an incomplete product. one big hope is that if the newly acquired company, which has a reputation for good management and bringing out projects on time, can transfer some management staff/skill to the MG-SoW projects to manage it more effectively (both in bug fixing approaches and setting priorities for gameplay issues). we dont want to loose luthier or oleg, since both of those can be trusted on our part to have a great vision of the ultimate realistic ww2 flightsim, but some better project management is needed. alternatively the SoW MMO project might actually be given a significant boost in staff to make the project accelerate, that is another option and imho would be the best solution.
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 08-27-2012 at 04:04 AM. |
#22
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Excellent news. Let's hope its true and that it will be released real soon.
Viking |
#23
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Definately Iron Front.
![]() Good fake though.
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#24
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Go 145, Do 217M-1/He 111H-6, Do 17/Ju 88D-1/D-5, Ju 87B/R, Fw 189A-2/A-3, Bf 109F-4/G-2, Bf 109G-4/G-6, Bf 110G-3, Fw 190A-5/F-3, (Italy, ARMIR) Macchi C.200, Macchi C.202, Fiat Br.20. (Allies): IL2/T/3M, Su26, Mig-3, Lavochkin LAGG-3, La-5, Yak -2/3, Yak -9/T/U, Hurricane I/II, Pe-8, Pe-2 . It's impossible to make and some of them have never been used at Stalingrad. And Buka has no relation to the development of aviasimulators. Wait for the normal announcement, please. Last edited by BlackSix; 08-27-2012 at 05:56 AM. |
#25
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See Australians hear about this first cause we are all hard at work at this time... except me
![]() Thanks BlackSix ![]() Are you making some sort of announcement later today? or is that fake also? hehehe ![]()
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#26
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We are not planning anything today, as I know.
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#27
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It looks like an elaborate hoax and 1C already owns BUKA.... So its clever but as others have pointed out, looking at the details its extremely unlikely.
From a 2008 announcement. Yakov is reporting that Prague-based game and software publisher 1C Company has agreed to aquire Russian video game creator Buka. The deal is reported at an estimated $80 million. BUKA generated revenues of $35 million and EBITDA of $10 million in 2007. Yakov notes regarding Buka, "BUKA, which was founded in 1993, has 250 employees. BUKA published games Far Cry, Half Life series, War Hammer 40,000: Dawn of Warfrom from Western publishers including THQ, Ubisoft, Valve, Codemasters, Lesta Studio, Targem, and CDV." Here's where some of the quotes were stolen from an earlier press release about the acquisition of Buka. http://www.gamasutra.com/php-bin/new...hp?story=19461 Last edited by FS~Phat; 08-27-2012 at 06:48 AM. |
#28
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Glad to hear its a fake.
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#29
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Just think for a minute of the level of insanity someone has to create this hoax, LOL...he should use his time better, maybe to look for employment or a girlfriend.
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#30
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Quote: -
Question: - Is the latest in SLI support included? Answer: - We haven’t made changes to our usual SLI and Quad SLI support. ----------------------------------------------------------------------------------------------------------- Seeing that there has been no official support in C.o.D for SLI or Crossfire I wouldn't hold my breath for that one.
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