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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Probably something to with screens res settings but the red square doesn't affect the game so might as well ignore it.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#2
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I notice a new graphic bug tonight (beta + bugfix). The Spitfire 3D modell is disappear between 2 km and 1 km distance. The effects – for example, the smoke of the firing, the tracers, etc. – remain visible.
Can someone verify this or that just me? Before the beta was definitely not the same problem, but I'm not sure about the clean beta (I flew a few times with it). ![]()
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
#3
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I was playing through one of the Wicks vs Dundas missions, one with tons of aircraft flying escort above a 2 flights of Stuka's on the way to bomb a convoy. As the different flights of escorts weaved around their positions, I could clearly see aircraft (all 109s in formations, so easy to track) appearing and disappearing from view. I think it has more to do with relative light and rendering, as the aircraft in line would all disappear and then reappear in roughly the same spots relative to my position.
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i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
#4
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I don`t even understand why so many people are reporting this, as it, as you already stated, does not in any way affect the sim. Completely irrelevant.
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#5
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Blenhiem takeoff is like a brick for me after patch
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#6
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Make sure engines are at warmed up temps.
Also, reduce fuel load. At full fuel and bombs it is above take off weight (!) Reduce the fuel and it handles better, have been trying it out on ATAG and didnt realise this at first. |
#7
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I have the following problem with the game.
Two or three blue lines pop up in accordance of height(it's really visible under 500m), and it's visible through the control panel. It's not just ugly it's really annoying too. The thing is, this was already fixed once(probably unintentionally) but it's back now. It was like this in the latest stable version, it was like this in the beta patch, and it's still like that with the new core.dll. And there are micro-stutters near ground, just like it was before. In this regard, the patch, and the patch update didn't change anything. Unfortunately. It would be really nice if these problems would be fixed A.S.A.P. http://noob.hu/2012/05/12/shot_20120512_181550.jpg http://noob.hu/2012/05/12/shot_20120512_181628.jpg http://noob.hu/2012/05/12/shot_20120512_181628.jpg & micro-stutters |
#8
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#9
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If this was really a problem with ATI, then this bug would show up in AC-10, Black Shark, Flaming Cliffs 2 or even Call of Duty. But in these games, and in any other games there are no problems, so I think it's NOT ATI's fault. Fix it. I didn't hand out money to watch such a zebra-striped ***... ![]() Last edited by JG52Uther; 05-12-2012 at 06:02 PM. Reason: profanity |
#10
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The problem is still exists...
http://forum.1cpublishing.eu/showpos...&postcount=394 |
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