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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-14-2012, 07:31 PM
taildraggernut taildraggernut is offline
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and some people seem to be failing to realise they need to 'finish' the BETA before they can release it.
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Old 04-14-2012, 07:35 PM
tk471138 tk471138 is offline
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Quote:
Originally Posted by taildraggernut View Post
and some people seem to be failing to realise they need to 'finish' the BETA before they can release it.
if they beta was a "finished product" then it wouldnt be a BETA....get it yet??

you see if it was FINISHED by definition it would not be a beta....that is what we are talking about whether or not they should release the beta patch to the community for testing....


you people are crazy....


i wonder how many hypocrites who say "dont release it till its done" still bought the cliffs of dover....even though it was not finished...

Last edited by tk471138; 04-14-2012 at 07:41 PM.
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Old 04-14-2012, 07:38 PM
taildraggernut taildraggernut is offline
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Originally Posted by tk471138 View Post
if they beta was a "finished product" then it wouldnt be a BETA....get it yet??

you see if it was FINISHED by definition it would not be a beta....that is what we are talking about whether or not they should release the beta patch to the community for testing....


you people are crazy....
who said 'finished product'?, read my post again and let me know when you 'get it'
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Old 04-14-2012, 07:38 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by tk471138 View Post
if they beta was a "finished product" then it wouldnt be a BETA....get it yet??

you see if it was FINISHED by definition it would not be a beta....that is what we are talking about whether or not they should release the beta patch to the community for testing....

At the time of the OP it was not known if the patch was ready.

What would the point be of comiling half finished code that would create an instant CTD when it attempts to load? Of course the code of a graphics engine rewrite needs to be finished before you can release a beta, you cant just half write something, release it due to whining and call it a beta.
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Old 04-14-2012, 11:08 PM
Baron Baron is offline
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Quote:
Originally Posted by tk471138 View Post
if they beta was a "finished product" then it wouldnt be a BETA....get it yet??

you see if it was FINISHED by definition it would not be a beta....that is what we are talking about whether or not they should release the beta patch to the community for testing....


you people are crazy....


i wonder how many hypocrites who say "dont release it till its done" still bought the cliffs of dover....even though it was not finished...
They are releasing it for open beta.

They are, how ever, NOT releasing it if they KNOW there are buggs in it, hence "finished" beta.. Open beta is for finding HIDDEN buggs that can show up depending on what system you have etc, its not for finding buggs the developer allredy know is there, hence, again, "finished"
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Old 04-15-2012, 11:36 AM
swiss swiss is offline
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Originally Posted by Allons! View Post
[.]
Greetz, Allons!
(Whose game works very well right now with Gamebooster and the NVidia Beta drivers.)
No need to release an unfinished patch then, right?
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Old 04-15-2012, 12:30 PM
Volksieg Volksieg is offline
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Yegads! They've said it will probably be released in a few days! Why all this urgency and brou-ha?

I want all sorts of things! I'd like to finally finish my driving lessons and get a car! I'd like to find a job that lasts a little longer than the last three I managed to get somehow, I'd like them to somehow raise Syd Barrett from the grave and have him rejoin Pink Floyd, I'd like a Jamaican Jerk Chicken Bagel and a large Latte............

The Patch is coming, unless something goes horrifically wrong, and it is coming soon.

CHILL OUT

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Old 04-17-2012, 12:58 PM
MBF MBF is offline
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Originally Posted by Allons! View Post
Hi all,

imhho they should release now whatever the status is. At this time being Luthier i would rather release the patch with stuttering and have another 2 weeks for completing whatever is to be completed then letting this community hang another 2 weeks - 2 months in this status.

After initially releasing the game itself in that status there is no need nor credibility for extreme painstaking. Making things work and killing the launcher.exe problems will be a little step for Luthier and a great step for Clod Online gaming. Then when it comes to stuttering etc. everybody will see himself what the problems are.

Just my 2 ct to a question the devs are likely to ask themselfes this day.

Greetz, Allons!
(Whose game works very well right now with Gamebooster and the NVidia Beta drivers.)
I disagree. They are doing the right thing.

The patch is almost ready to be deployed, the process is internal testing first in case any obvious bug made its way into the build (no need to release it in such state).

Then deploy the beta in case there are not-so-obvious bugs (makes sense to take the time to collect bug information from as many sources as possible),

Then patch and possibly make a new iteration if needed.

Releasing the patch in the "internal test" phase would be a waste of time if there is a bug that crashes the game because of some trivial bug (no matter how good a programmer is, these things happen), it takes a lot of time to patch, build, and upload stuff that is several hundred MBs.
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