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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 12-15-2011, 08:14 AM
ATAG_Bliss ATAG_Bliss is offline
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Hmm,

Maybe my math is off, but I thought 6am in Central Standard Time (US) would be roughly 6pm on your side of the world (give or take a few hours +/- depending on exactly where you lived) I know we have squad members from Australia that are exactly 12 hours difference from my time zone.
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Old 12-15-2011, 08:25 AM
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JG52Krupi JG52Krupi is offline
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I am actually looking forward to flying a g50 it's the only aircraft I have yet to fly properly, But I might take a stuka ohh what to choose.
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Old 12-15-2011, 10:32 AM
jimbop jimbop is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Hmm,

Maybe my math is off, but I thought 6am in Central Standard Time (US) would be roughly 6pm on your side of the world (give or take a few hours +/- depending on exactly where you lived) I know we have squad members from Australia that are exactly 12 hours difference from my time zone.
They could be in Western Australia which is about 4h west. The majority of the population is east coast, though.
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Old 12-15-2011, 11:15 AM
Red Dragon-DK Red Dragon-DK is offline
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I agree with some of you. Its not the best setup for blue. But then I allso cind of agree a bit with ATAG. Its setup for teamwork and I cind of like that. Then some would say yeah but red can do lone wolf in the Spits and the Hurricane. Acturly no they cant. If blue stick together in teams, one lonly red fighter will be doomed to fail. And thats the hole point as I understand ther intention. Its mabye not the way, its gona happen, becarse of human behave. Many are just in it for there own ego kill score, and not as we fly it in Spits vs 109 and now in ATAG.

If we took the challenge of eksembel 5 man + we could make a difference. Total takeoff and formation flight to the target, we could make a difference. But as said it is a challenge. The question is will we just whine about, what we cant have (109 E3) or or try to get it to work?

Last edited by JG52Uther; 12-15-2011 at 11:35 AM.
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Old 12-16-2011, 07:38 AM
Ze-Jamz Ze-Jamz is offline
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Gutted got a xmas works do that night other wise this may have been done
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Old 12-18-2011, 01:37 AM
jimbop jimbop is offline
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Salmo, see post #24 in this thread for a description of match timing etc. It is more sensible than you realise - rolling matches so mission resets every four hours.

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Originally Posted by ATAG_Bliss View Post
I think there's some confusion here.

The mission will run all weekend long. It's starting early for those fellas on the other side of the Earth

But the mission will rotate/recycle/start over after a certain amount of time. If the blues don't get all their objectives in a 4 hour window, reds will win and the mission/map will reload. On the same front if the blues destroy all their objectives, the mission will end with blues winning (but it will start over again) So basically, it will repeat this all weekend long. There's no particular show up time that everyone needs to be there for. It's just done this way so everyone that wants to throughout all the time zones will get a crack at it.

Last edited by jimbop; 12-18-2011 at 01:50 AM.
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Old 12-18-2011, 02:36 AM
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Sokol1 Sokol1 is offline
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Easy times for "mud movers".

I fly 5 times. 1st in Stuka, find target but my bombs fail... Bounced by Spit, Dodge him two times until they lost contact, and I RTB - in middle of Chanel the mission end by time.
2st in Bf-110, find target but attack by Spit and shot down.
3st in Stuka, find target - the last - hit then and end the mission.



4st in Stuka, find target but shot down by FLAK.

5st in Stuka, find target, hit then and safety RTB, more than one hour of flight.

One time see more than 30 players, and the BLUE side ~50/50 between bombers and fighters, I see even a G-50 in the roster.

The only real difficulty is find references in terrain to navigate, so I use some in shore and then fly in straight course to target.

Thank you for the event.

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Old 12-18-2011, 03:00 AM
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FFCW_Urizen FFCW_Urizen is offline
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1st flight, after a complete failure in navigation skills , i managed to reach redhill, strafed a few planes w/o damaging them, i got a bad hit into my right engine and i had to crash her.
2nd flight, found my way much better, but got pked by flak.
3rd flight, launcher crashed.
4th flight, strafed redhill again w/o doing much damage.

but still, i had my fun.

btw, how can i add bombs to my plane or can i even add them (110C-7)?

€: nevermind, figured it out
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Last edited by FFCW_Urizen; 12-18-2011 at 07:05 AM.
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Old 12-18-2011, 06:11 AM
335th_GRAthos 335th_GRAthos is offline
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Flew two missions, more than 3hrs total.

Thank God for the navigation autopilot of the ME110, I would have been driven crazy otherwise. Navigation was stll a pain (did the same a Sokol flying along the marks at the coast and 90° turns) the worst challenge been visual navigation.

Dropped bombs on the target and got out as quickly as I could (as my gunner was spotting enemies each time). That was most frustrating because neither time I could circle around the target and inspect the damage.

During a mission restart yesterday, we gathered some ten ME110 ready to take off at the airfield. This was the most difficult moment: Our frame rate dropped to 5fps. I made a fly around the airfield waiting for some other ME110 and I had 1 (one) fps :0
Worst even, I noticed a tremendous "memory leak" and had to immediately bail out and restart the game. The trick was to wait until the airfield had less traffic, take off and fly straight out of the "low fps" area; After that the meory leak is bearable. {I am looking forward to the new graphics model where the momory leak has been -as per Luthier- fixed}.



It was a great event ATAG, many thanks!


~S~
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Old 12-18-2011, 08:41 AM
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Jumped on for a quick sortie late Saturday morning UK time.
Soon after takeoff from Maidstone my Hurricane was shot at head on by a Spitfire before the culprit went on to actually shoot down another Spitfire in the circuit. It was someone who has made a lengthy post in this thread following his own experiences, so I don't know what was on his mind at the time! I was able to locate the Lewes Train Depot after a bit of searching.

Had a second one hour sortie from about 11pm UK time. Same route to Lewes then from Wilminton point across towards Boulogne. About 1/3 way over I spotted two dots behind me and I reversed to check them out. Closing on them they looked like Spitfires. One came at me in an aggressive head on, fired at me, hit me somewhere then flashed by ......... a Spitfire! He must have realised because he didn't do it again. Carried on across the channel and up to Cap Gris Nez before rtb Maidstione.

I didn't see any enemy on either sortie.

I'm afraid some guys need to sharpen up on their a/c identification, I didn't meet any enemy but then I didn't need to!

Ref Navigation: it isn't too easy but then it isn't in RL I guess. I went mainly by major towns like Tonbridge, Tonbridge Wells, Crowborough and by river shapes especially the wriggly river running to Lewes plus peering round the stick at the floating compass when I felt the Gyro had drifted. Got a little lost between Dungeness and Maidstone on the way home but keeping a general compass heading I was able to make out the Airfield and wood fairly easily. Its worth having a good look around when you take off for familiarisation and landmarks, woods shapes, towns etc. near your base.

Ref RDF: Would it be possible to place ground AI a/c around the coast, just standing there, to stand in for the missing RDF towers. Alternatively, someone told me that the Towers that come with the maps don't do anything but Towers placed by the mission builders do work properly. Don't know if that's true.

Looking forward to tonight with the rest of our guys. 8pm UK time.
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