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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-09-2011, 09:25 AM
xpupx xpupx is offline
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CO-OP! Fix or refund
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  #2  
Old 06-09-2011, 08:24 PM
Faustnik Faustnik is offline
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The launcher.exe will not start.
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  #3  
Old 06-17-2011, 04:40 PM
jimbop jimbop is offline
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Control input lag reported by numerous people here and here.

Last edited by jimbop; 06-19-2011 at 10:07 AM.
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  #4  
Old 06-19-2011, 06:57 AM
csThor csThor is offline
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I do not know if this is just an issue on my PC but when I try to place a static object belonging to certain categories (i.e. the sandbag walls or ammunition crates) and switch to 3D mode to place it properly I cannot switch back to FMB because the menu bar and all the windows I opened disappear. I can only return by going back to 3D Mode, deleting the object and hoping that some other "non-affected" object gets selected. That or shutting down CloD via Task Manager.
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  #5  
Old 06-19-2011, 05:31 PM
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klem klem is offline
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Default Improvement: Simulate Fixed Trim Tabs

Problem: aircraft like the Hurricane and Spitfire fly one wing low when flying straight at a 'combat' cruise speeds.

Improvement: Ability to manually set bendable trim tabs.

Reason: To enable players to determine settings, speed etc at which aircraft flies wings level and straight at a chosen 'combat' cruise.

Method: Simulate the fixed bending of a trim tab (or bending the trailing edge of the Spitfire Aileron) by perhaps entering a fixed trim tab offset (e.g. -2.5 degrees) in the 'Plane' settings, like we have for gun loadouts, with the resulting aileron effect calculated by the FM or even a simplistic fixed addition or subtraction of the aileron deflection.

The trim tab setting for level flight at particular air speed and power etc settings would be found by trial and error (as was the practice in RL). For example the Spitfire could be flown level at the pilots notes cruise settings with airspeed stabilised at a chosen altitude and the trim tab set to give wings level under those conditions.
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  #6  
Old 06-19-2011, 07:18 PM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by klem View Post
Problem: aircraft like the Hurricane and Spitfire fly one wing low when flying straight at a 'combat' cruise speeds.

Improvement: Ability to manually set bendable trim tabs.

Reason: To enable players to determine settings, speed etc at which aircraft flies wings level and straight at a chosen 'combat' cruise.

Method: Simulate the fixed bending of a trim tab (or bending the trailing edge of the Spitfire Aileron) by perhaps entering a fixed trim tab offset (e.g. -2.5 degrees) in the 'Plane' settings, like we have for gun loadouts, with the resulting aileron effect calculated by the FM or even a simplistic fixed addition or subtraction of the aileron deflection.

The trim tab setting for level flight at particular air speed and power etc settings would be found by trial and error (as was the practice in RL). For example the Spitfire could be flown level at the pilots notes cruise settings with airspeed stabilised at a chosen altitude and the trim tab set to give wings level under those conditions.
Not sure I follow u all the way but I always thought that the sliding of the plane was a tourque thing and u countermeasure it with rudder trim (as aileron trim didn't exist).
But perhaps you're talking about a difficulty setting.
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  #7  
Old 06-19-2011, 08:28 PM
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klem klem is offline
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Quote:
Originally Posted by Vengeanze View Post
Not sure I follow u all the way but I always thought that the sliding of the plane was a tourque thing and u countermeasure it with rudder trim (as aileron trim didn't exist).
But perhaps you're talking about a difficulty setting.
You're basically right but the wings could only be level under one particular set of circumstances when the torque is perfectly counteracted by rudder alone. Under other conditions one wing will be low as the rudder cannot perfectly offset the torque under all conditions.

Here's what Alex Henshaw said about production testing the Spitfire MkV:

"After a thorough pre-flight check I would take off and, once at circuit height, I would trim the aircraft and try to get her to fly straight-and-level with hands off the stick. The MarkV lacked aileron trim tabs and most new ones tended to fly one wing low. When that happened I would land immediately and a mechanic would bend the trailing edge of the aileron up or down and then bend the other aileron in the opposite direction. Then I'd take off again and trim it hands off to see if the wing dropping had been cleared." They could often get it right first time.

The wing high/low tendency would return if he went outside the speed/power etc settings by some margin as the torque would be different.
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  #8  
Old 06-19-2011, 08:33 PM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by klem View Post
You're basically right but the wings could only be level under one particular set of circumstances when the torque is perfectly counteracted by rudder alone. Under other conditions one wing will be low as the rudder cannot perfectly offset the torque under all conditions.

Here's what Alex Henshaw said about production testing the Spitfire MkV:

"After a thorough pre-flight check I would take off and, once at circuit height, I would trim the aircraft and try to get her to fly straight-and-level with hands off the stick. The MarkV lacked aileron trim tabs and most new ones tended to fly one wing low. When that happened I would land immediately and a mechanic would bend the trailing edge of the aileron up or down and then bend the other aileron in the opposite direction. Then I'd take off again and trim it hands off to see if the wing dropping had been cleared." They could often get it right first time.

The wing high/low tendency would return if he went outside the speed/power etc settings by some margin as the torque would be different.
Friggin kewl! I want it.
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  #9  
Old 06-20-2011, 04:42 PM
Strike Strike is offline
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1 - ▬ AA poor or not working

1 - N Gunner should be easier to handle. Reacts very slowly on mouse movement

1 - N There's no animation on trimwheels in cockpit when trimming in the Spits like there is in the Hurries.

These are the ones for me.


As for improvements:

-A working AA-script that combines the AA guns and rangefinding devices to make flak more precise.

-Better searchlights (short visible distance, they're not useful atm)
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  #10  
Old 06-28-2011, 08:37 AM
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Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Not a bug as such,but certainly an oversight,the static aircraft in FMB are devoid of markings,this need'nt be so as I'm sure they could be configured like the AI and flyables.

This is only a small problem and not a priority,but it would be nice if it could be fixed at some stage.
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