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#241
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I'd be grateful if we could see TD develop:
1. The B-26 2. The Martin Marauder 3. The "Widowmaker" 4. The "Flying Prostitute" 5. A U.S. Medium Bomber that isn't already in the game and isn't an A-26. 6. A Medium Bomber that wasn't built by Northrop-Grumman (or whatever conglomeration they are now). Thank you and keep up the outstanding work. |
#242
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![]() Last edited by Xilon_x; 02-27-2011 at 11:06 PM. |
#243
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1- remove that smoke on startup engine, and add flames on exhaust during start, and a bit of smoke on startup, and some flames on exhaust at full power engine.
2- some fuel gauge corrections in all planes, and add a control swtch for tank selection. 3- ajustable mixture for all planes (0%-100%) with this feature (to cruise) 4- blood on cockpit without any mods 5- english channel map 6- propeller tip contrail, and more quality on contrails (begin in exhaust, etc) 7- blades of propellers rotating when the prop pitch is changed 8- ajustable trims on ground (spit, etc. as historical) 9- more features in DM... radiators, oil tank, hydraulics, fluids, more frequency in failures in the system (gears not retracting, power of engine cannot be ajusted, engine most sensitive at ovespeed, pressure of supercharger in low alt etc) 10- more option in QMB, like ships quantity, tanks, units and FoW settings, and radio beacons for navigation in all generated missions. 11- option to change the type of ammunition, standard, incendiary, tracer, etc. PS: 12- solid model of planes under effects (flames, smoke), and more quality of landing lights effect, etc. Last edited by Bionde; 02-28-2011 at 01:53 AM. |
#244
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At least all Bf109 have, and I believe that almost all early allied airplanes also do. On the 109 in particular, flares are the special motive behind the triangle slider. Anyway, this is just a wild sugestion, I will be really happy with just having this as a pathfinder weapon. The mosquito was the main user of this. But germans used something similar, with incendiary bombs dropped by KG100 on England, KG100 being a special unit radio guided over the target. The radio vectoring we allready have, but the incendiary bombas aren't there. |
#245
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I like to see a bf109K4 with a 2000 hp DB605DC 1,9(8 ) ata engine to counter all the allied fighter power. Because for 4.11 they might add the spit XIV possibly with gyro gunsight, wich could use some competition. Last edited by ImpalerNL; 02-28-2011 at 03:36 PM. |
#246
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B-26 can be Martin B-26 Marauder or Douglas A-26 (B-26) Invader. From 1948-1965 the A-26 was called B-26.
http://en.wikipedia.org/wiki/Douglas_A-26_Invader It's a bit confusing.
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If you are insecure: use more bullets. |
#247
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#248
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could we have a typhoon and westland whirlwind also can we kill rear gunners when they are shot at
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#249
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Last edited by ImpalerNL; 02-28-2011 at 07:15 PM. |
#250
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Since the A-26 didn't become a B-26 until after WWII I think the distinction is a moot point when talking about a WWII sim. A B-26, in this case, is a Marauder and nothing else.
All of the suggestions I made point to the same aircraft... exaggeration for effect.... hopefully. |
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