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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Why do you need a different map? There is only one decent one. There was nothing more annoying on 1946 than climbing to altitude for 20 mins, getting into a fight only to have the map change just as the excitement started.
In this you have can take a patrol and the server, in the meantime, can load and run a new mission whilst you are flying. It do things like surround you with AI enemy on a trigger if you pass through a sector if it's set up like that. Point is that missions are starting and finishing all the time, only without the hassle of stopping and reloading. |
#2
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So you would rather fly for weeks on end on the same map? A Battle Of Britain map no Battle Of France.
Last edited by Richie; 12-07-2011 at 06:14 PM. |
#3
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If the airfields can be transferred between red and blue and vice versa, you have a way to create a dynamically shifting front line based on capturing airfields and any other objectives you wish to make relevant. Cool huh? I'd do it myself but I'm not sure how to use the scripting stuff yet.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book Last edited by bw_wolverine; 12-08-2011 at 01:49 PM. |
#4
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Old 2001 IL-2 never did have front markers and when you played in the online wars like D.I.D. you had to make sure that you had the map downloaded that they would have up on the site with a drawn line dividing the fronts. I think I still have one. Just like a paper map in your cockpit lol. You couldn't shut your mini map path off either. That was the only thing I didn't like about 2001 IL-2
Last edited by Richie; 12-08-2011 at 05:01 PM. |
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