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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Stutters and FPS post patch
Better FPS and less stutters 176 45.71%
Better FPS and same stutters 115 29.87%
Same FPS and less stutters 40 10.39%
Less FPS and more stutters 31 8.05%
Much worse FPS and much more stutters 8 2.08%
Much better FPS and much less stutters 15 3.90%
Voters: 385. You may not vote on this poll

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  #1  
Old 04-08-2011, 08:18 PM
Tbag Tbag is offline
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I also have more microfreezes and stutters than before or at least the same amount. All settings on medium, grass, shadows and roads on. Turning grass and shadows off did not help either. I even get tiny stutters low over the channel. Over land the sim is not playable for me.

1920x1200
Intel Core i5 2500K 3.30GHz @ 4.40GHz Sandybridge CPU
Asus P8P67 PRO Intel P67 (Socket 1155) DDR3 Motherboard
Corsair XMS3 4GB (2x2GB) DDR3 PC3-12800C9 1600MHz Dual Channel
ENGTX 285 1gb
Win 7 professional 64bit

Last edited by Tbag; 04-08-2011 at 08:27 PM.
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  #2  
Old 04-08-2011, 08:23 PM
pancake pancake is offline
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Much better with patch on my modest setup, on own over sea can have shadows on and runs well, not so good with a few planes but better when shadows off. Land much better but even with lowest ground settings game jumps occasionally but is atleast somewhat playable, which was not the case previously! Keep up the good work!
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  #3  
Old 04-08-2011, 08:26 PM
minus10 minus10 is offline
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I use the bomber intercept over London as the worst case for my testing and I'm happy to see it is now playable. Before patch, I was single digit fps to low teens, with a big stutter when closing on bombers.

Now, with higher settings, I'm a shade about 18 fps. I'm sure if I turned down a few settings (that I honestly don't need with a bomber in my sights) it would be better again.

Tested clouds and mirror out at sea so no other factors involved. Very good fps, but mirror takes 10 fps or so, as does medium clouds, but still have 30 fps so again, playable.

Stutters still appear at the start of a flight, London being the worst, but thereafter are gone, or in London's case, less frequent and much better.

Settings:
High: Model detail, Damage Decal, Visual effects
Medium: Building detail, Land detail, Forest
Low: Building amount, Land shading
Shadows: on
Grass, Roads: off
AA 4x

Personal verdict: a good step forward
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  #4  
Old 04-08-2011, 08:26 PM
doghous3 doghous3 is offline
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Quote:
Originally Posted by nearmiss View Post
....

This is a ... beta patch and we need good feedback.

...
Beta?

Installed fine. Performance is on par with the beta patch, so not much to say.

The desktop v's ingame resolution problem is fixed though, yay.

Still get stutters with buildings which increase the closer you are to them.

1920x1200, all settings max, except building detail/amount lowest and tree's on high.. no AA. FPS vary between 25-70FPS, lowest probably around 15FPS.

i7 gulftown;
12Gb RAM;
HD5970.
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  #5  
Old 04-08-2011, 08:43 PM
Tvrdi
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nothing changed..in fact i got more stuttering....fps is still good but game is not smooth

I lost my nerves...cant pass through same shhh as I did with ROF.....my copy is on sale....PM me who is interested

Last edited by Tvrdi; 04-08-2011 at 08:50 PM.
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  #6  
Old 04-08-2011, 08:49 PM
senseispcc senseispcc is offline
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Posts: 598
Smile after the first official patch

The micro stutter at low altitude over cities is back!
The Hurricane does have a rear view mirror on the outside view but not in the inside view!
Like in every IL2 games the tracks of the before patch do not work anymore.
But a plus point, the control save files do still work after the patch! Fantastic.

A great game and I hope the follow up shall be the same has for the original IL2.

Thanks.

Win7 x64
Asus p6x58d
I7 975 3.75Ghz
System & game HDD 256Gb 10.000rpm.
12 Gb (6*2Gb) ddr3 1333Mhz memory
Geforce gtx580 1.5Gb
Trackir 5
Saitek X52

Last edited by senseispcc; 04-08-2011 at 08:50 PM. Reason: correction
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  #7  
Old 04-08-2011, 09:08 PM
Kupsised Kupsised is offline
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I don't know if this is a pre- or post-patch issue, simply because I've never tried it before, but patch downloaded fine, the G.50 is now actually worth flying and it is really brilliant (note how when you open the side hatches they flap around as you do turns and rolls - brilliant detail!), and the first person view on bailout is amazing, if not dizzying, but:

When ever I ditch in the water (not crashed, but properly ditched with nothing falling off etc) for what ever reason I get about 6 or 7 trees magically spawning right above where I landed, stacked on top of each other. Tried it with both the G.50 and the 109 and got exactly the same result.

No real need to figure out my system specs for this as that is no longer an issue, but otherwise patch is great! I wasn't really having a whole lot of issues though, so I guess fixes wouldn't be as apparent for me anyway.
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  #8  
Old 04-08-2011, 09:13 PM
cre8tive Delay's Avatar
cre8tive Delay cre8tive Delay is offline
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I can't save my keymapping anymore.
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  #9  
Old 04-08-2011, 09:16 PM
Tbag Tbag is offline
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Not performance but still: Just inland from Hastings

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  #10  
Old 04-08-2011, 09:04 PM
Ze-Jamz Ze-Jamz is offline
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This patch actually makes my game worse than before... im getting 3-5 fps over sea flying solo...it seems that after a while it runs how it should but so much of the screen is messed up graphical wise by then it doesnt correct itself

specs:

Win7 32bit
Gigabyte Mobo
AMD Phenomx6 1055t 3.5
ATI HD5770 1Gb
4 gig Crucial ram
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