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Performance threads All discussions about CoD performnce

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  #1  
Old 04-02-2011, 11:30 PM
jimbop jimbop is offline
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Originally Posted by mazex View Post
Did not seem to do any real difference on my rig at least... Used the RAMDisk tool instead and mounted a 2Gb image which i filled up with:

bob_buildings.SFS
bob_ground.SFS
bob_plane.SFS
bob_update.SFS
bob_update01.SFS
bob_update02.SFS

No joy like I said (on a 6Gb Windows 7 x64 system). Still stutters over land (when seeing buildings at least!) but OK over the channel.
What's your system out of interest?
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Old 04-02-2011, 11:31 PM
Troll2k Troll2k is offline
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With a ram disk what happens when you turn the machine off?
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Old 04-02-2011, 11:59 PM
jimbop jimbop is offline
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Originally Posted by Troll2k View Post
With a ram disk what happens when you turn the machine off?
It disappears of course! See OP, I already mentioned this is not an optimal solution but I'm using it until the patch at least. It really doesn't take long to set up when you are used to it.
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  #4  
Old 04-03-2011, 01:02 AM
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mazex mazex is offline
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Originally Posted by jimbop View Post
It disappears of course! See OP, I already mentioned this is not an optimal solution but I'm using it until the patch at least. It really doesn't take long to set up when you are used to it.
I'm not sure if I misunderstand you, but Dataram RAMDisk has the option to save the data on the RAM-device to disk, both at shutdown and continuously at your own interval while running. Would be rather boring to get in a corrupt/inconsistent state if Steam updates the game and patches the RAMDrive files that gets nuked on reboot
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Old 04-03-2011, 01:27 AM
jimbop jimbop is offline
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Originally Posted by mazex View Post
I'm not sure if I misunderstand you, but Dataram RAMDisk has the option to save the data on the RAM-device to disk, both at shutdown and continuously at your own interval while running. Would be rather boring to get in a corrupt/inconsistent state if Steam updates the game and patches the RAMDrive files that gets nuked on reboot
Yes, you can sync back before shutting down.
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  #6  
Old 07-21-2011, 08:53 AM
Doc_uk Doc_uk is offline
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didnt work for me but i only get stutters at the begining of each mission
Plus im getting 50+ fps anyway, over land
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Old 04-03-2011, 11:07 AM
Fall_Pink? Fall_Pink? is offline
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I tried the ram disk solution, but I'm afraid it won't help CoD. I've checked and even made a 4 Gb ram disk and placed the entire 'parts' dir. on it, but stuttering was still there. The stutters are therefore not caused by slow and/or frequent hard disk access. It's the game and render engine that produce these stutters and is not related to hard disk access.

Rgs,
FP
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Old 04-03-2011, 11:13 AM
Kankkis Kankkis is offline
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Quote:
Originally Posted by Fall_Pink? View Post
I tried the ram disk solution, but I'm afraid it won't help CoD. I've checked and even made a 4 Gb ram disk and placed the entire 'parts' dir. on it, but stuttering was still there. The stutters are therefore not caused by slow and/or frequent hard disk access. It's the game and render engine that produce these stutters and is not related to hard disk access.

Rgs,
FP
How was you hd, im pretty sure it used it because allways when i got stutter, my hd light is blinking. When it is smooth my hd doesen't do anything.
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  #9  
Old 04-03-2011, 02:08 PM
Fall_Pink? Fall_Pink? is offline
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When I had the ram drive enabled (I tried 2 and 4 Gb for sfs file), no disk access was going on, but I still had the stutters. I did not see any improvement, although it's quite a nifty and smart thing to do. I guess CoD still has a long way to go and will need several big core patches before it's a smooth over land as over sea.

Rgs.
FP

Ps. I'm using a RAID1 disk config so read ops., if any, should still be fast.
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  #10  
Old 06-03-2011, 08:41 AM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by Fall_Pink? View Post
I tried the ram disk solution, but I'm afraid it won't help CoD. I've checked and even made a 4 Gb ram disk and placed the entire 'parts' dir. on it, but stuttering was still there. The stutters are therefore not caused by slow and/or frequent hard disk access. It's the game and render engine that produce these stutters and is not related to hard disk access.

Rgs,
FP
No Joy for me I still get micro stutters which are only really visible if I look hard enough.

AS you say I think it is down to the rendering....maybe my GTX460M isn't quite up to the job. I know it's a stretch to play COD on a laptop.
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