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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-27-2011, 05:32 AM
Space Communist Space Communist is offline
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Originally Posted by Codex View Post
How do you think Oleg started IL-2?
Sure, but ok if there is an Oleg II waiting in the wings somewhere, we can guarantee it will be years and years before he gives us his masterpiece.

It's this or nothing so we're just going to have to support it as best we can.
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Old 03-27-2011, 05:15 AM
MadBlaster MadBlaster is offline
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Originally Posted by Codex View Post
Not really mate. I can assure you there are other garage developers out there coding away in their spare time wanting to recreate that era of flight combat.
Hi Codex.
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Old 03-27-2011, 05:23 AM
Codex Codex is offline
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hi codex.
lol
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Old 03-27-2011, 05:29 AM
MadBlaster MadBlaster is offline
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lol
Release date???
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  #5  
Old 03-27-2011, 10:12 PM
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Richie Richie is offline
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Following the history of SoW/CoD I think it is pretty clear that Oleg intended for it to have a ground based (fps) component at some point in future. Merely looking at the details of the vehicles and ground objects makes this abundantly clear.

Of course none of this will come to pass if we all run around screaming about how bad the initial release is and refuse to purchase it. Yes, I have changed my stance and now will indeed have the sim on day of release in the US.

This (CoD) is the most ambitious release in the history of WW2 flight simulation, and for reasons that remain unknown to us, it has seemingly been pushed out the door too soon.

So, what do we do to bring about the end result we all want? Point accusatory fingers at both publishers and the dev team? No. What good will that do in the end? They are all under enough pressure as it is. And don't think that I'm saying that real constructive criticism should be quashed. I'm not. But constantly hammering 1C, UBI, and Maddox Games over problems that they are already painfully aware of serves no good purpose.

I have spoken to a couple players who are now using the Russian version. These are old hands at the sim, and far from "fanboys". Their verdict? Yes there are many problems, but, the things that are good still overshadow the current teething problems. Both of them have encouraged our little group of players to buy the sim, because the potential is so great. And that is what we intend to do.

If CoD fails, the future of WW2 combat flight simulation goes down with it.

We, as the consumers, have the power to keep that from happening.

Call me a fanboy if you want, I don't really care, but I intend to be flying this sim well into my mid 60's.

You can come along for the ride or not. But why miss out on the fun.

Life is too short.

agree
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Old 03-27-2011, 10:40 PM
Luftrofl Luftrofl is offline
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I hope it ends up being like WWII Online only better. Infantry, armor, and air simulator all in one.
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Old 03-27-2011, 11:22 PM
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SlipBall SlipBall is offline
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The future is that the spit chick gets pregnant, her son a natural ace
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Old 03-28-2011, 12:44 AM
Heliocon Heliocon is offline
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The future is that the spit chick gets pregnant, her son a natural ace
Ding, score! You are an ace.

uhh thatsoundedbetterinmyheadandtherewasnopunintendedt hisisawkwardIwillstoptypinglikethisnowandifyougott hisfaryouneedsomethingbettertodothantotryandreadth is!
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Old 03-28-2011, 01:13 AM
Zoom2136 Zoom2136 is offline
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I hope it ends up being like WWII Online only better. Infantry, armor, and air simulator all in one.
Don't forget the navy!!!!

And I would gladly pay 10$ or 20$ / month for that!!!!
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Old 03-28-2011, 01:35 AM
Heliocon Heliocon is offline
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I would like to note an important differance here between the two companies though. In eve (less so now since its so huge) the devs frequently chatted with players on the forums. Had many many dev blogs and updates, engaged the player base and formed a community.

That seems to be completely lacking here, I have seen only a handfull of dev posts in 6 months (I would say around 5).
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