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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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A while back Oleg was talking about how the new texturing system allows them to paint different details at different levels. That includes a weathering layer that will progressively wear planes in the campaign mode from factory fresh to all beat up and well used.
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#2
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Like I said I was jut wondering at wich state in the war, planes will look like it |
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#3
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JVM, thx for posting the links
excellent looking wellington there nice work Oleg and Co !! |
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#4
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So the correct answer might be: After the war! Regards Viking |
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#5
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It isn't an engine shot. Luthier said earlier that Oleg is the only person who can post in-engine shots. That is the reason for low res ground textures and no-elevations. Look at the altitude (2 metres!).
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#6
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The textures on the ground look low res but nice, with a lot of detail but with a slight blurry effect kind of like the ground textures in Il2 if you turn down the ground detail a notch or two, so I'm sure these textures exist in higher res for eventual use in the maximum settings for the terrain. |
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#7
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Perhaps. I should have rather said that this shot is taken "in the tools" which must be some form of editor or renderer mode using the engine but with many features disabled (eg. the advanced water rendering missing from Luthier's last set of shots). I agree that it is in the game engine, but not the "game engine" proper (in playable condition with full features enabled).
By the way, this airplane was 60 kph slower than an He-111, with twice the range, more durability and with equivalent defensive armament and bombload. It is really nice to see it properly modelled in a sim. |
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#8
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Can't wait to make some holes in that with my 20mm!
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