![]() |
#1591
|
|||
|
|||
![]()
After waiting all of what 6 years for BoB and getting CloD I'll just wait and see how this all pans out without getting my hopes too high.
|
#1592
|
|||
|
|||
![]()
don't you have something red tailed to keep you occupied? and yes, I feel the same way about this.
|
#1593
|
|||
|
|||
![]() Quote:
rofl.... Thank you, I dind´t get it at first... ![]() ![]() ![]() ![]()
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#1594
|
||||
|
||||
![]()
So if the series turns into an MMO, does that spell the end for the offline community?
I really am struggling to see how the more vocal majority, who stressed their CloD ailments, have caused this to happen. If the sim wasn't released with a plethora of problems there wouldn't be such a majority. (It's funny how it's viewed as a minority right up until something bad happens, isn't it?) Luthier himself stressed in the past that the sim 'is going nowhere', suggesting that no matter how much it is slandered, they are still going to work on it to see it right. It is this ambiguity which causes the 'naysayers' (who, incidentally, fly the game a lot) to come on the forums and vent their dissatisfaction. In short, the team's PR is a bloody disgrace. They do a damn site better job than most companies, but their 'promises'/proposals for how long certain features will take are nearly always wrong, and this just causes them more hassle. Don't post information unless it is right. Common sense shows that the community aren't all single-minded in believing that 'software has issues, thus I can wait'. Of course people will get angry and repeat the same rant about how their money has been spent on false principles. They do have every right to be angry as well. The truth is it isn't going to change, and after more than a year the sim is barely looking better than when it was first released. Certainly a lot of the nice features (notably the lighting and those beautiful cockpits) have been done away with. People compare CloD to RoF, but after a year the latter showed that there was light at the end of the tunnel. I can't tell if this tunnel is sealed at the end, or really if we are all just blind.
__________________
Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#1595
|
|||
|
|||
![]()
In my opinion, this is like to want to run when you just started to learn to walk .... i think they need, first, FINISH the game and FIX ALL the bugs of this game (...and give to us the product that we deserve and for what we paid) instead of start with a new project ...
Regards |
#1596
|
||||
|
||||
![]()
I played Warbirds for a long time, if they could do something like that with the advanced FM and such, I think it could be cool... but if the go arcade and try and compete against WoWP... ugh...
__________________
|
#1597
|
||||
|
||||
![]() Quote:
But sadly that is the direction all gaming has been heading for the past 10+ years.. Where the XGEN XBOX instant gratification mind set will win out in the end.. I just hope it is not for a few more years! Which IMHO means the only way we will get highly detailed and highly realistic flight sims in the future is to pay for it The good news is prices have come way down! Back in the early 90s I use to play Air Warrior Online at $12/hr.. It later dropped down to something like $6/hr and we all rejoiced! Later Warbirds (Confirmed Kill) came out and initially it was a per hour price.. I forget what it was? Something like $2/hr? Which was a god send! Later they changed to a flat rate monthly fee which was around $100/month.. Not sure what it is now Than a little known flight sim called IL-2 came out that had better 'everything' and it was FREE! Sadly, I think in 10 years we will look back at IL-2 as the excerption to the rule, in that IMHO I can only see highly detailed flight sims being something we have to pay-to-play coming back. Because as noted above, all the current game makers are trending towards the MMO pay way. On the up side.. There is a benefit for pay-to-play! It has this filtering effect of keeping the kids out! Which IMHO is a good thing IMHO!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#1598
|
|||
|
|||
![]()
I lost all hope a while ago. All I'm praying for (yup, it's down to praying) is fix what's broken, optimize the graphics core for SLI and maybe, some day, we can play it the way it was intended at high resolutions. I'm running GTX680SLI right now on a 30 inch 2560x1600 monitor. Got it to work with both cards doing better than 90% all of the time. Problem is that the game only runs about 10% faster at the highest settings. I mostly use Vsync. Over water it's a solid 55-60fps but over land it drops down between 30-45fps. Compare that with DCS A10 and RoF running butter smooth (without Vsync) between 90-120fps at the same resolution. I still think it's the best looking sim of the bunch but it needs to get fixed or the show stops right here as far as I'm concerned. I'll buy the sequel but only when it hits the bargain bin at Steam if it's as unoptimized as it is now. This is one sim where throwing stupid money at it won't make a d*mn difference.
|
#1599
|
||||
|
||||
![]() Quote:
Now if they could do MMO with the ability to allow the Mod community to continue to add to it... well that would be legend.... wait for it... dary....
__________________
|
#1600
|
|||
|
|||
![]()
If they are trying to reach a broader audience than the hardcore IL-2 crowd, usually that means dumbing things down. The words most simmers hate to hear from a developer prior to release is "more accessible". I have a feeling they will probably do just that after looking at the number of the hardcore crowd flying COD. The partial good news is they probably will make getting the COD engine stable at a quicker pace. The bad news is they will more than likely backburner fixing stuff like AI, radio commands, etc. that offline folks have been waiting for IMO.
|
![]() |
Thread Tools | |
Display Modes | |
|
|