![]() |
#91
|
|||
|
|||
![]()
Paladin question:
In Trent 1.1 Paladin no more resurects, instead he has 2 charges of healing with 25 healing points. Paladin was overpowered before, wonder if it is too underpow now? Alternatively he could have the ressurection but only resurecting 1/3 or maybe only for level 1-3 (if that's possible to mod). And/or increasing the healing he can do. Any comments? Runemage question: A small vanilla text bug regarding info about 3 talents; Higher Mage/Runic/Runic Armor. The text is shifted, for instance Higher Magic text is under Runic etc. I wanted to change it, it is normally in ses\eng_unit_features.lng but cannot find it. Any ideas? I guess in Crossworld under Addon or Orcs campaign. Still can't find it. Trent also shows wrong text, since I haven't touched it. |
#92
|
||||
|
||||
![]() Quote:
Quote:
Quote:
Quote:
![]() |
#93
|
||||
|
||||
![]() Quote:
If you (or other people) want to keep/return the prayer talent regardless, reduce its AoE to one creature (without the tedium to force the player to make both creatures adjacent), and yes, why not, only for level 1-3 ones. That sounds like a good idea to make low level creatures more appealing. By the way, the prayer animation itself could be preserved to the harm undead part from The prayer power, which wasn't probably as overpowered. Quote:
https://www.vigaroe.com/2018/06/warr...is-part-2.html Rune Mages can be impressive by their resurrection and summon talents, but their damage output is even with +20 might runes, pretty crappy, underpowered. Last edited by Sirlancelot; 02-06-2019 at 12:55 PM. |
#94
|
||||
|
||||
![]()
By the way, some days ago faced two Paladins along with several Horsemen and none of them used Second Wind.
|
#95
|
|||
|
|||
![]()
About paladins; AI is not always so clever... the link to the Legend game you mailed me, does it improve AI in this matter?
My question about runemage is entirely about a text error. Last edited by raknefne; 02-07-2019 at 06:49 AM. |
#96
|
||||
|
||||
![]() Quote:
Sorry, you're right. Apologies. ![]() |
#97
|
|||
|
|||
![]()
I'm talking about The Legend mod.
|
#98
|
||||
|
||||
![]()
It improves mainly the AI of heroes. Computer opponents have a more varied spellbook and choose wiser what to do with it.
Common creatures have new or modified abilites and they certainly use them. However, it's far from being perfect. I recommend you to give it a try and see for yourself. |
#99
|
|||
|
|||
![]()
I will when I get the time! The first look I had of it looked very professional, although I had trouble already in the turtorial...
New version Trent 1.2 now, can be downloaded now. If you have already started a game, just continue, it is minor and manageable few bugs that need a restart. All map changes need a restart to work, but creature and spell changes works immediately in your current game: Trent version 1.2 Spells: -Avenging Angel: Price 500 (was 2.500), Mana 6-8-10 [was 9-13-18], Crystals 1-2-5 [was 3-5-8], Damage 90-150 (was 85-130), Duration 4-5-7 (was 4-5-6). -Lightning: Mana 10-15-20 (was 12-20-30), Crystal 1-3-6 (was 4-6-12). Did anybody learn it before? Creatures: -Ingeneer: Only 1 charge of Blind potion, and cannot be made again! Damage for short ranged ray up by 15% -Fire Spider: Ranged shot didn’t burn before, now a 20% chance, beside the melee 30% chance. -Snake: A vanilla text error: It said that the longattack poisoned, it only stuns. Corrected. -Paladin: Was nerfed a lot in 1.1, now it has 1 Charge of 35 healing, 1 Charge Prayer with only 5 healing [was 28] and 15% more damage on Undead/Demons when used. Give Turn the same. Map etc: -Jerneland: Castle on island to the East could be reached before fighting the strong hero guarding it. Should be fixed. -Jerneland shops: A little lower chance for getting level 4 neutrals in 2 shops. -Jerneland, big island to North-East has been added: A 65% chance of finding an intrance to a small cave. -Different chances of finding hidden goodies... no spoilers here... -Sprudne: Text bug when quest 'Grots sad love', gave wrong text after completion, sounded like other quests where done too, fixed. -The Warrior Hero startsoff with Fire Spiders instead of Peasants. Last edited by raknefne; 02-08-2019 at 04:13 AM. |
#100
|
||||
|
||||
![]()
Congrats!!
I hired five engineers yesterday. We'll see how they feel now. |
![]() |
Thread Tools | |
Display Modes | |
|
|