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7,62 Tactical action game, sequel to Brigade E5

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  #1  
Old 09-07-2009, 09:34 AM
Ironluca Ironluca is offline
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Cool

Thanks R@S but I see no one else posting any mission/solutions. Well then I guess I will start with the list & others can post in. I will collect all the emission names from some of my saved games & start the list. ... anyone ... helping ... R@S ...

Last edited by Ironluca; 09-07-2009 at 09:39 AM.
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  #2  
Old 09-07-2009, 08:18 PM
R@S R@S is offline
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I'd like to help out Ironluca, but I'm very busy with scripting new missions for the B.F.X. Mod. There are 7 new missions finished so far and 3 more is almost done.

As for the mission names, here's the Russian source code. It has the mission names in them, but they're in Russian. Look in \E1P\Quests to see all the Govt/Rebel quests, you can use google translator to get some more hints.

7.62 - Mod-kit and Source Code

R@S
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  #3  
Old 11-11-2009, 01:35 AM
Kiff Kiff is offline
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Question Pacquito's Luggage

So I've dragged Pacquito around the non-restricted zone looking for some luggage and I'm in the town in the center of the region map, starts with 'S' (forgot the name ).

Pacquito's usual drunken monologue changed for a moment; he mentioned something about having to talk (with me?). I forgot to check where he was located on the sector map when that occurred. I spent the next half our trying to figure out how to get a 'talk to' cursor to click on him with my main player, but no cigar .

Then I made them sprint around the sector map hoping to recreate that monologue change. It hasn't happened so far .

I concluded with joining this forum in the hopes that someone out there found this 'luggage' and can point me in the right direction (spoiler ); I'm assuming it's different from the 'standard' suitcases.
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Old 11-11-2009, 10:37 AM
R@S R@S is offline
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In your journal, where you check mission status, there is a tab called "Unit". There you'll find all the mercs you have on your team. Under their picture there is an option to "Talk" to them. It's where you extend your contracts and other things. That's where you'll find the solution to your problem
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Old 11-19-2009, 07:04 AM
magetpr magetpr is offline
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I would like to support this effort, I can answer a number since I have been playing this game non-stop for 4 weekends and enjoying every moment!

But I do need help on "THE MINERS" mission. every time i kill NUNEZ with his silenced pistol it always starts combat? How do I eliminate nunez and succeed in making these guys ally with Tanya?
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  #6  
Old 12-23-2009, 10:48 PM
izechias izechias is offline
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Quote:
Originally Posted by magetpr View Post
But I do need help on "THE MINERS" mission. every time i kill NUNEZ with his silenced pistol it always starts combat? How do I eliminate nunez and succeed in making these guys ally with Tanya?
I have the same problem. I tried everything possible, but there seems to be no way to kill NUNEZ without being attacked by CASTIGO.
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  #7  
Old 12-27-2009, 01:20 PM
R@S R@S is offline
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To kill Nunez silently, first make sure all your mercs are out of sight from the natives, if they are seen by the natives when the shot is fired they turn hostile. Make sure you do it at night when it is dark, I usually succeed between 2-3 am. Use the silenced USP provided by Nunez and shoot him in the head a few yards away.

It might take a few re-loads, but it works eventually if you find the right spot to shoot from. Oh, and make sure there are no civvies around, I usually point my gun at them and they run away out of sight.
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