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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-13-2009, 07:26 PM
Rittmeister86 Rittmeister86 is offline
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I have a similar thread going, but I guess I'll use this one cause it's fresh.

Did some research last night. Here are the facts:

There is no wheel brake for the flight sticks as of this moment.

To land successfully:

Aproach the field, etc., etc. (throttle to 30%)

upon touchdown REDUCE throttle to 20%

slow the aircraft to around 150 and pull back on the yoke (stick) and adjust trim.

Continue to keep back preassure on the yoke while slowing to 57 (throttle to zero)

at exactly 57 give a short burst of engine power by increasing the throttle to around 25-30% and immediately reset to zero. The idea here is to give just enough throttle to keep the aircraft from flipping WITHOUT GAINING SPEED. Your speed should slowly decrease throughout this entire step.

Roll out untill your speed reaches zero.

Works every time

Now I know some of this sounds like a bit much. Some of it doesn't make sense in terms of real worl physics, but this is what works.....
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Old 08-14-2009, 07:28 PM
Rittmeister86 Rittmeister86 is offline
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Quote:
Originally Posted by Rittmeister86 View Post
at exactly 57 give a short burst of engine power by increasing the throttle to around 25-30% and immediately reset to zero. The idea here is to give just enough throttle to keep the aircraft from flipping WITHOUT GAINING SPEED. Your speed should slowly decrease throughout this entire step.

Edit: I found what I think is a glitch last night. It quit when I reloaded the game. It was trying to flip at around 30 instead of 55. Might want to watch out for this if you are playing online.
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  #3  
Old 08-15-2009, 09:34 AM
Jazzy Jase Jazzy Jase is offline
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Quote:
Originally Posted by Rittmeister86 View Post
Edit: I found what I think is a glitch last night. It quit when I reloaded the game. It was trying to flip at around 30 instead of 55. Might want to watch out for this if you are playing online.
I think the speed difference is because you are using Miles per hour instead of Kilometres per hour.
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Old 08-15-2009, 06:51 PM
Rittmeister86 Rittmeister86 is offline
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^ Youre right. Strange thing is it loaded default that way. Only did it once though. Strange.....
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  #5  
Old 09-26-2009, 01:50 AM
kod30 kod30 is offline
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^^ or you just set the flaps to landing like you should.
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  #6  
Old 09-26-2009, 11:22 AM
Lexandro Lexandro is offline
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Why not try cycling the flaps when you land? That is land normally using landing flaps and when your slowing down switch the flaps up. That should make the landing the same, and should remove the tip up.
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  #7  
Old 09-26-2009, 11:36 AM
iannik
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I'm sorry to say this bug is really ridicolous.
aren't there beta tester in OLEG 1C?
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  #8  
Old 09-26-2009, 12:15 PM
Pup Pup is offline
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Quote:
Originally Posted by maxqubit View Post
Anyway, if somebody else comes up with another proven fail-save procedure i'd like to know.
How many times did you test this? I had the same problem before, and saw the posts about keeping pulled all the way back on the stick when slowing down, and so wondered if it was a problem of having the sensitivity too low. So I added more sensitivity and hey presto it landed! The nose still dipped a bit at the same point, but popped back up again as I held the stick back. I thought I had solved it, but then tried another couple of times and nose tipped again
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