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#1
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Hmm,
So I need a perfect schedule. Given that travel time can be almost complete negated, you have to play around it. Start Day 1 12:00 Day 2 6:30am -> Goto Turtle -> kill him -> return before 7:00 am Day 3 6:30am -> goto freedom Isles Day 4 6:30am -> return from freedom isles Day 5 6:30am -> goto elf land Day 6 6:30am -> return from elf land Day 7 6:30am -> head back to elf land after getting the key. Day 7 kill haas. Man that is tight, and it doesn't look possible to complete it in less than 7days. Do you think it could be done with 0 losses? Can you increase the numbers of royal thorns with sacrifice ? And yeah the animations, especially in demonis would slow u down, something I'll need to remember. I might try it with paladin as it has never been done in 7 days with paladin as far as I'm aware. My plan might be to get chest of rage quest, maybe dragon tooth quest, goto swamps get royal thorns ( will need 760 leadership.. ouch!) and inquis, kill everything till I can. then go turtle, and follow schedule. Might need to replay it a couple of times so it's faster/possible. If I can't hit the schedule then I'd need to replay it. A good way of knowing if I've done it fast enough. |
#2
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About Demonis animations those cannot be skip. The more simple is just try escape key and if you get the menu you cannot skip the animation.
About Thorn, Royal Thorn or any troop, you can restore them all with sacrifice but your spell power need to be high enough to restore that much life level. That includes the sacrifice spell level and the int level and any magic attack bonus from skill or items. Yes that's the way to make it in 7 days. Yes it's not possible to do better... if you refuse using all resources of the game. There's a trick to fast travel, which is totally standard but you have a price to pay. This way is using the retreat command in a normal fight. Then you are instantly transported to Darion King castle. The price is you don't bring with you your army and have to build a new one. This trick is even compatible with zero loss because you can let in a castle your last troop and leave with no army. Then at next fight you will automatically lost and get back to Darion King Castle. In fact even with troops I suspect that if you use the flee command or have all you troops not under your control and automatically lost the fight you lost your troops but that doesn't count in final board, I'm not sure of this last point. That's with that trick I achieved all quests in 7 days and beat previous record and that's with that trick that I'm looking for a path in 6 days. |
#3
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Hmm nice trick with instant travel via death.
Start Day 1 12:00 Day 2 6:30am -> Goto Turtle -> kill him -> return before 7:00 am -> (there's nothing to kill you on the island after u kill the turtle, so you can't return via dying) Day 3 6:30am -> goto freedom Isles Day 4 ?12:00am? -> return from freedom isles by dying, leave enough time to open elf lands Day 4 6:45am -> goto elf land Day 4 ?12:00am? -> return from elf land via death Day 5 6:30am -> head back to elf land after getting the key. Day 5 kill haas. Might have to kill yourself a fair bit to get back to castle in time to catch the next too, ie when your in the dwarf lands. very, very. hard but might be possible... |
#4
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Lol funny, do the game in 5 days. In fact it's perhaps possible but I doubt in order to achieve a higher score because to go that fast you'll need skip some quests and probably not finish level 30. Still a funny (and extreme) challenge.
For a 6 days path it's the idea but not the first shortcut. But definitely the second shortcut. Now I have finished from begin to end in 7 days I see well where you have too much time and where you don't and what you can delay or not. Key points with the second shortcut is that:
In fact I think I'll attempt an easy game and try do it in 6 days to get an idea. The problem is resources you get in a game can involve very different problems in another game with different resources. That point is also why I'm tempted to try the 6 days, because I quote in my game resources that match well this shortcut. In fact I used it to achieve 103 quests instead of 102. Also the different difficulty could involve to not see some problem at harder difficulty. EDIT: In 5 day, hero level 30, 3 quests can be skip and still beat current high score, the result is 1728 vs current 1727!! But that won't beat 6 days with 1 quest skip that gives 1732. ![]() Last edited by Vilk; 08-03-2009 at 08:42 AM. |
#5
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Have you got a points calculator ?
![]() Yes I imagine clearing freedom and dwarven mines in a single day to be near impossible with completing all the quests. You'd have to have a really good idea on the exact order that you're going to complete the quests, and have near perfect pathing. It's funny how getting anga's ruby may give you a higher score, so yes, I think that 6 days would give you the highest score + it's more "doable". Man you'd have to be careful not to miss a single quest. Still it'd be nice kudos to actually finish it in 5 days. I do wonder about my choice of paladin. The +15 attack vs undead and demons might be very useful in demonis and undead lands, but yeah I think with mage or warrior this would be easier. I'll try and do the darion without loss, and then start taking losses at freedom isle as it has to be done rediculously fast, then maybe go back later and see how fast it can be done without loss. |
#6
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Yes I put the score formula in a calc. 5 days minus a quest gives 1747 and cannot be beat by 6 days so it's still a theoretical option to do it in 5 days without doing the Anga Ruby quest. That one would be the real absolute score. No idea if it's really possible or not.
I never played Paladin but I suspect that Warrior would be a better choice for a 5 days game, not sure. For not missing a single quest, it's not really the problem but I still have the problem to not forget start a quest when I'm close to location for starting it or do some quest part. To solve this problem I end in write down list of stuff to not forget associated to locations. Freedom Islands can be done relatively fast if you don't lost a second in hunting Pirates Ships. I just tried be coherent and finished 5 hours before the limit, I wonder if a much more optimized path can be used. To manage Kraken and not lost too much time nor do it too soon I applied a cool trick. My path was roughly organized in order to reach the ship that will lead to Kraken I follow it but in same time explored/did the fights on the road and when not too far from Kraken I didn't want fight yet I stop follow the ship to continue elsewhere and later. The ship waited here so I just had reach the kraken place to fight it instead of having to do the long road a second time by following the hunter captain ship. But for the best speed I doubt the kraken could be delayed like that and the path would need to be organized in order to be able do it when the path involves it. Another point I quote to win time in Freedom Islands is the underground with some undead, no quest is linked to this area. But xp price could be too high. Currently I'm playing a game in Normal mode and well pick mage anyway I'll try 6 days with mage. If I don't succeed it in 6 days in normal then I doubt I will in impossible mode. Alas if I succeed in normal mode it won't mean that I'll do it in impossible mode too. The problem isn't really the higher difficulty but the different path options involved by a higher difficulty. I also got a problem to select a game by quick scouting, it seems easy mode doesn't provide good spells but plenty great items. I switch to normal mode but again didn't succeed select a game until I get a strange combination Sacrifice + Hypnotize (through item). I have also Magic Spring but it seems not Gift in first areas. Ha well I try this game I'll select another one only if I feel this combination change too much an optimized path. |
#7
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Another issue is that you lose your entire army when you death teleport, so you'll have to pick up a completely new army each time you do it. You could get your elf army back when you head back to the elf lands, but it'd be hard to get an elf army going in demonis. maybe dwarfs or demons, demons prob be bad due to the paladin not getting his +15 attack.
Your only option I think is to do the quests and not to worry too much about going off road gaining xp, otherwise you may fail to complete all the quests in time. If you get time at the end, then go back to them otherwise I'd ignore them, as 1 battle in the higher levels equal 10 in the lower levels. Is there a way to gain free/max xp apart from paladin skill? I take it summoned creatures do not give xtra xp. I'll have to check out the kraken and see if there are speed ups for it. |
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