![]() |
|
|
|
#1
|
|||
|
|||
|
that's all well and good, but how do you put the edited file so that the game will use the modded version? For example I tried unpacking and editing the camera.txt file to increase the camera range (to 36) But it was all for nought as the game won't use the modded file anyway, ho hum.
Tony. |
|
#2
|
|||
|
|||
|
|
#3
|
|||
|
|||
|
Yeah thanks man, I realised that last night anyway after using the Interface mod as well. But the thing is you have to start a new game for the camera mod to take effect. It doesn't work with your old ones, and that threw me too.
Tony. EDIT: you mention making a mod archive?, I didn't need too, I just put the file (camera.txt) as is into the mod\ directory, just had to start a new game for it to work. Last edited by t0nedude; 07-18-2009 at 12:33 PM. Reason: realised I missed something. |
|
#4
|
|||
|
|||
|
Using a file as-is is not recommended when creating a mod, all files should be archived, if nothing else for the sake of consistency. And yes, I imagine certain aspects of the game might require starting a new game, modders usually include a readme file with installation instructions and notes/disclaimers, one of which is in most cases a recommendation to start a new game, but no one ever reads these anyway.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|