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Tips and Hints Different solutions, tips and hints. |
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#1
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Last edited by DGDobrev; 05-10-2009 at 09:43 PM. |
#2
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#3
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u get +500 from killing turtle that should mean 1-2 extra level 4 units and most likely the banners throughout darion should also make up for a 250+ leadership and cash problems? do the quest from the dwarf/fishing tackles/priest/garden infestation u get free cash and xp(all involves no fighting ![]() |
#4
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I like doing the quests in the old castle (headless skeleton and the chest). It is dodgy, you may have to save/load a bunch of times till you get it right without dying, but the XP reward is the best there. Kicks you a level and something up just like that, maybe even 2 levels.
And since velarion forest has some nice chests and runes you can easily steal, that's my preferred start of the game. Always ![]()
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Last edited by DGDobrev; 05-11-2009 at 12:56 PM. |
#5
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that depends on class rather than having a good start
for a mage i would just use the last hero strat on turtle at level 2 then steamroll darion but for pala or warrior your option might be better since warrior or paladin won't have enough mana too substain the turtle with last hero |
#6
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Exactly my point
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#7
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they can i just tested this
![]() a warrior and paladin have higher leadership at start and thus have more units in their stacks which easily compensates the mana cost a mage needs like 35/40 mana(WITHOUT concentration) and maybe 1-2 scrolls of last hero but that shouldn't be too hard to find.. however a warrior can do this with 30/35 mana with 1 scroll keep in mind that a warrior got way more units and thus would do more damage to a turtle with my mage i did like 200 damage a turn(rougly based) around 40~80 from archimage 20~50 inqi 20~50 bowman 50~96 from thorn hunter but all units were below 10 except for thorn and bowman i think bowman 14 thorn hunters 102 (i picked up all leaderships flags before going into the turtle island :> |
#8
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Roughly for a mage my current best rough route for the beginning is, before Day 2 6AM ie before taking care of the turtle:
Currently my path isn't enough optimized so I always need rush to the turtle before to have finish the swamps. After the turtle it's still unorganized. Also I don't quote the details but it's a little complicate to organize all walks. Last edited by Vilk; 05-11-2009 at 06:31 PM. |
#9
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why do you fight battles before battling turtle?
that is a riddle for me i just clean sweep the area's and do the quest to get rage box(then turtle) so after the battle with turtle i get enough leadership to steamroll all and use my ragebox on every battle with maximised efficiency :> money is never a problem ^^ i hardly lose troops last hero can work wonders ^^ |
#10
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I also didn't get any xp bonus. But the bad point is that my mage has only that sucking Sacrifice spell and I feel stuck. I also had only 6 Horsemen so had switch to something else. Next time I'll select a game with Gift spell, it's much more useful at this point of the game. And I give up try selecting a game with both Gift and Sacrifice during first parts of the game, it's too rare from a superficial check. My path is still a bit stupid at some points so I lost some time. Also the switch from Horsemen to something else has been quite a garbage and was certainly a significant lost of time. I also get some money problem but quick children help a lot. |
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