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  #1  
Old 04-25-2009, 12:54 PM
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Igo kyu Igo kyu is offline
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Quote:
Originally Posted by virre89 View Post
As for the sales thing, they've without no doubt lost customers however it's not near as much as 50%, it's more or less just a way for you to make yourself feel better about it. A more exact number would probably be around 5% of the potential customers has been lost.
Do you remember this thread?

http://forum.1cpublishing.eu/showthread.php?t=6642

That says 50% of the people who cared enough to vote, won't be buying it.
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Old 04-25-2009, 01:15 PM
virre89 virre89 is offline
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Quote:
Originally Posted by Igo kyu View Post
Do you remember this thread?

http://forum.1cpublishing.eu/showthread.php?t=6642

That says 50% of the people who cared enough to vote, won't be buying it.
You base it on one vote poll at 1c forums with 60 participants?
Try the poll at a the RoF community and you'd get 90% buyers votes instead so just to make it clear these polls doesn't justify the sales by any means, and we hanging around these forums doesn't make up for the majority of the customers anyway. But sure i could go and receive a 90% won't buy cod4 in a poll if placed it right by all means.. such as at a simulation forum..

Last edited by virre89; 04-25-2009 at 01:18 PM.
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Old 04-25-2009, 11:24 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Igo kyu View Post
Do you remember this thread?

http://forum.1cpublishing.eu/showthread.php?t=6642

That says 50% of the people who cared enough to vote, won't be buying it.
That's wrong.

50% stated they won't buy it to show hope that neobq will change their minds or just to play rebellion a bit. It has no reliability on how many of those actually will buy the game.


I've got to say, that I can understand the claims that some people don't have internet access, yet would like to play the game. For those, this logging method is really a pain.
But for those damning the DRMs, it's a bit different:
1. Most current games use MUCH harder DRMs. The games are bound to your hardware and you have to unlock to play. Usually you even have to make up an online-account, even though you never play online.
2. The other games mostly additionally have a limited number of installations. DCS:BlackShark, for example uses both, limited activation and online activation.
Of course we can debate about the pros and cons, reasons behind that, etc. but it's the way it is. Looking at the micro-payware-addons neobq will offer, STEAM is the most reasonable choice, like it or not.

But to those who claim to not give away informations on the internet to anybody and post that on a forum is sort of judging with two measures. You have to create an account, accept a legal contract, your IP is logged and your email, too, of course. Not even mentioning watermarks on images in forum-signatures and information sent by your system, your browser and your router each time you log in here.
You do that freely, but don't want to connect to the internet to play a game?

And you don't really believe that steam scans your PC, do you? Come on, you can even set steam to offline-mode, so you can play Steam-games offline!
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Old 04-26-2009, 01:33 AM
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Feathered_IV Feathered_IV is offline
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I wonder how many of those swearing not to buy RoF because of it's online verification don't even have a computer that can meet the minimum specs anyway?
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Old 04-26-2009, 04:55 AM
RickRuski RickRuski is offline
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Maybe if "Canvas Knights" gets of the ground we may see a change in attitude about offline play from the "Rise of Flight" team, I certainly hope so. There are already at least 8 WW1 planes in development now, these are some.
Albatross C3
DeHavilland DH 400
HP 400
Sopwith Pup and Snipe
Nieuports
Fokkers
Spad etc.
These will be available for online/offline play, single/multi player and full mission building as I read the development
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