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#40
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There were actually very few actual remaining damage model problems under 4.13 when I did my damage model tests. The posts and database results are still somewhere around on this forum if people care to hunt for them. I also agree that it would be a massive undertaking to bring IL2's damage models up to 2020 standards, just like it would be a massive undertaking to improve the graphics or to further refine the flight models. Not a realistic request. That said, this IS a wishlist thread! ![]() Quote:
Likewise, there are a few very minor potential errors in the DM for some of the German aircraft. For example, in the Bf-109 series, there's a very small gap between the firewall behind the engine and the armor glass on the front of the canopy. If a bullet just happens to go through that gap, which can happen when you're diving on an enemy bomber and the tail gunner is shooting up at you, then it's very easy to get a PK result. That might be realistic, or it might not be depending on whether the control panel was made of metal that had protective value. The actual damage model problems are mostly quick fixes, like making sure that hits to the left wing fuel tank actually affect that tank, or recalculating some numbers to make big but lightly-built aircraft (e.g., Me-323) less vulnerable to airframe damage. Agreed. Given the choice between someone making new aircraft to fill in the remaining gaps in the roster, or turning AI aircraft into flyables (ahem . . . Blenheim) vs. spending time upgrading damage textures, then I'll go with the first option. |
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