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#1
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Witch Hunt bug: noted. About creatures: hehe I don't have enough patience. When making Hylfire and Bonfire, Terroin did the modding. I only did quests and maps in Bonfire. And testing. This is new to me... |
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#2
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Witch Hunter bug: I tried having witchies and right clicked - also in battle, had no crash here...
Made a small update 1.22, since I noticed I've left an enemy with a new creature which I later deleted. Game would crash, so had to update: Trent version 1.22 - Jerneland, bug: A crash might occur, since an army in the snow had a new creature which I later deleted. It could only happen in new games started in v1.21 - Fromlen: Leisner the Superfly (in the water north-west) said 20% more Damage but was actually +20 Damage. Now corrected to just 100% of base attack, which meens double damage. - Fear: Duration 1-2-3 (was 2-3-4). Price 8-10-12 (was 10-10-10). Crystal 3-5-8 (was 3-3-3). Wonder about fear, it could be 5-10-15 Mana since the duration is 1-2-3 ...? Last edited by raknefne; 02-25-2019 at 08:44 AM. |
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#3
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#4
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I haven't touched the witch hunters
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#5
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I insist about Magic Shackles level 3. It always work and feels OP. Makes fights against demons (for example) too easy.
I'm now clearing Trent Dungeon. A few days ago had a nasty surprise with the pirate who sails the seas at Fromlen. Oh my... haha, it was a good battle. |
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#6
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Hmm... It was another player who suggested no leadership limit on magic shackles... Actually...
For next v1.3 I lowered it to leadership 125% - 160% - 250% (was 200-300-10000). Still higher than vanilla (100% only). Last edited by raknefne; 02-26-2019 at 10:31 AM. |
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#7
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20 -> 28 or 30. |
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