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Mods King's Bounty: Crossworlds Mods

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  #1  
Old 02-11-2019, 12:14 PM
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Sirlancelot Sirlancelot is offline
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To raknefne:

Holy Armor, the skill you learn from the monk in Sprudne Islands, does it works against bosses, too?
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Old 02-11-2019, 12:45 PM
raknefne raknefne is offline
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Originally Posted by Sirlancelot View Post
To raknefne:

Holy Armor, the skill you learn from the monk in Sprudne Islands, does it works against bosses, too?
it is the same skill from vanilla. I can't remember, but haven't touched anything about the stats etc. - in vanilla you got it from killing 20 of a certain kind of troop from one of the first houses on the starting island.
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Old 02-11-2019, 12:52 PM
raknefne raknefne is offline
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Is anyone using Avenger Angel? Despite the enhances, I still see its usefulness very situational. Perhaps should cost even less mana and/or improve its damage and/or duration.

On the other hand, I have raised locally the mana cost of Slow. And made it shorter. I was using it all the time.

Penalty: 1, 2, 3
Duration: 1, 2, 2
Mana cost: 7, 10, 15

Ingeneers are still useful but not overpowered anymore. I'm more or less fine with them. Maybe could amplify their damage interval, though. And/or getting a charge of "Energetic drink", to improve their speed by two points.
.
Ingeneers: I increased the short range shooting by 15%. I think there are different oppinions if they are too weak now. They still summons. Alternatively the blind potion could be a slow reload? Or summon could be a reload like Royal Thorn but a little slower.

Avenging Angel: Noted. Yes, if you still never use it is too weak compared to other choices. I'd rather have bigger damage than longer time casted IMO. In v1.21 you get a bonus if you fully upgrade it, then it works for 7 rounds (and not 6).

Slow: Interesting. Along with Fear these 2 spells have great tactical influence on how to controle the battlefield. With a shorter duration 1,2,2 - I think I'd keep the old mana price. Hmm, good point! I guess you would only use it from spell level 2 then, instead trap would probably be more usefull. Have to think about it.

Let me hear from others about Slow, Fear and Ingeneers (in Trent).

Last edited by raknefne; 02-11-2019 at 07:42 PM. Reason: edit
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Old 02-12-2019, 05:10 AM
Erkilmarl Erkilmarl is offline
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Sirlancelot reminded me of item upgrades. I did mention them, too. They were unchanged from the vanilla game, where I can easily wait to become, say, twice as powerful before I tackle with them.
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Old 02-12-2019, 12:15 PM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by raknefne View Post
Ingeneers: I increased the short range shooting by 15%. I think there are different oppinions if they are too weak now. They still summons. Alternatively the blind potion could be a slow reload? Or summon could be a reload like Royal Thorn but a little slower.
How about reload 3 or 4 and reduce blind chance effectiveness to 75-85%? I think the summons are allright. It's already quite powerful by that side, keep in mind he can also repair (=resurrect) the robots. Two times.

Quote:
Let me hear from others about Slow, Fear and Ingeneers (in Trent).
Of course.

Quote:
Originally Posted by raknefne View Post
it is the same skill from vanilla. I can't remember, but haven't touched anything about the stats etc. - in vanilla you got it from killing 20 of a certain kind of troop from one of the first houses on the starting island.
In respond to myself: yes, it protects against everyone.

Last edited by Sirlancelot; 02-12-2019 at 10:52 PM. Reason: % interval changed.
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  #6  
Old 09-13-2018, 07:26 PM
Erkilmarl Erkilmarl is offline
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Originally Posted by raknefne View Post
3. I haven't touched the upgradeable items at all, so it make sense to check them out. It is rather easy to adjust, I can just reduce the strength of the enemy by... 40% ???

Are you playing again`? Which character / difficulty?
I guess 40 % would be fine.

I have two games. One normal where I am in Lower Trent but I haven't had any luck with the resurrecting troops or the Phantom spell. I put that game on hold and started another game in easy mode. I haven't had much luck in the above mentioned things either, but the opposition isn't too easy, since I made a rule that I may not use Glory above level one. The game is relaxed and now I'm trying troops I normally don't use. Oh, I'm still having Paladin as a character.
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Old 09-14-2018, 03:53 PM
Erkilmarl Erkilmarl is offline
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The item Raven seems to have no dialog script. Trying to talk with it will cause the game to crash.
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Old 09-16-2018, 02:58 PM
raknefne raknefne is offline
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The item Raven seems to have no dialog script. Trying to talk with it will cause the game to crash.
I'll remove the item, that's easier...
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