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Star Wolves 3D space RPG with deep strategy and tactical elements

View Poll Results: What should I Prioritize on?
Basebuilding! 1 25.00%
Balancing! 0 0%
The Mod Manager! 0 0%
Asteroid ore-dropping! 0 0%
Intensive Bugfixing! 3 75.00%
Voters: 4. You may not vote on this poll

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  #1  
Old 11-10-2017, 07:22 PM
oxygenes oxygenes is offline
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another modular cargo (original is from 2015 year), textures can be changed
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File Type: jpg RG-mil-cargo-01.jpg (110.2 KB, 13 views)
File Type: jpg RG-mil-cargo-02.jpg (105.4 KB, 8 views)
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File Type: zip Cargo-XXL3.zip (1.38 MB, 2 views)
File Type: zip RG-mil-cargo-x01a.zip (333.0 KB, 2 views)
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  #2  
Old 11-11-2017, 09:34 AM
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kolomans kolomans is offline
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@oxygenes

Thank you.

I can say, that these both modular cargos ships can suit very well in Fort Russ sector. This would looks like preparations to a large military convoy ^^
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Old 11-11-2017, 08:27 PM
Nanaki Nanaki is offline
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One of the things I felt Star Wolves was missing were decent mass produced capital ship and corvette designs. Third game did help a lot with the Lion, Astarte, and Mastiff, but does not go anywhere close to the needed number of designs.
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Old 11-12-2017, 03:50 PM
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nocalora29 nocalora29 is offline
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Absolutely. But the corvettes are the hugest joke in terms of how many are available.

I mean theres pretty much only 2: The Cavalier and the Butcher, nothing else (AFAIK)

Thing is, their designs are pretty interesting and I would have loved to see some more corvettes with equally nice designs, SW in general had pretty awesome "to look at" ships.
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  #5  
Old 11-13-2017, 05:19 PM
oxygenes oxygenes is offline
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little joke - space fuel station
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File Type: jpg Space-fuel station-01.jpg (97.4 KB, 13 views)
File Type: jpg Space-fuel station-02.jpg (92.3 KB, 6 views)
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  #6  
Old 11-13-2017, 08:19 PM
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nocalora29 nocalora29 is offline
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I have a really funny idea what to do with such a model, please share it with me

Im just going to create a Plugin to enable actual requirement for Fuel, otherwise the player won't be able to move the Mothership, that would be a pretty cool thing for a Hardcore mode or something like that.
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  #7  
Old 11-13-2017, 08:32 PM
oxygenes oxygenes is offline
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ok, show us your idea
2 other modules are in SW2CW directory.
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File Type: zip OBJECT.ZIP (166.2 KB, 2 views)
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