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Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
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1 | 25.00% |
Balancing! |
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0 | 0% |
The Mod Manager! |
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0 | 0% |
Asteroid ore-dropping! |
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0 | 0% |
Intensive Bugfixing! |
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3 | 75.00% |
Voters: 4. You may not vote on this poll |
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#1
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Have to re download your mod, and try it out again, to see what progress has been made. Keep up the good work nocalora29
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#2
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OK fresh install of game, mod, latest patch & the missile mod optional. I attempted to start the game using all three exe programs and get differing log file crash warnings:
Log file EXP.exe Start Log started: 04:43:02, Tuesday, October 10, 2017 Engine version: 1.12 build 284.2331 (04:43:02) (INFO) Root::InitObjects() (04:43:02) (INFO) Init texture manager (04:43:02) (INFO) Init Mesh manager (04:43:02) (INFO) Init material manager (04:43:02) (INFO) Root::InitObjects() OK (04:43:02) (INFO) Game::InitApplication() (04:43:02) (INFO) STARTED 3D system INIT (04:43:02) (INFO) <Used HAL device> (04:43:03) (INFO) D3D9_RenderKernel::Init: MultiSampleQuality = 3 (04:43:04) (WARN) D3D9_RenderKernel::Init: probably Hardware or Mixed VertexProcessing is not supported, using Software emulation... (04:43:04) (ERROR) D3D9_RenderKernel::Init: cant create Direct3DDevice9 (04:43:04) (ERROR) DX Error (0x8876086C): Unknown error: #2156 (04:43:11) (INFO) STARTED 3D System RELEASE (04:43:11) (INFO) COMPLETE 3D System RELEASE (04:43:11) (INFO) STARTED 3D System RELEASE [EXCEPTION] 0x00405bd7 EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.) [EXCEPTION] [INFO] Memory Usage = 22.578125 Mb [EXCEPTION] [INFO] heapchk return = -2 HEAP Ok -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Log file: 8xexe Start Log started: 04:36:57, Tuesday, October 10, 2017 Engine version: 1.12 build 284.2331 (04:36:57) (INFO) Root::InitObjects() (04:36:57) (INFO) Init texture manager (04:36:57) (INFO) Init Mesh manager (04:36:57) (INFO) Init material manager (04:36:57) (INFO) Root::InitObjects() OK (04:36:57) (INFO) Game::InitApplication() (04:36:57) (INFO) STARTED 3D system INIT (04:36:57) (INFO) <Used HAL device> (04:36:5 ![]() (04:36:59) (WARN) D3D9_RenderKernel::Init: probably Hardware or Mixed VertexProcessing is not supported, using Software emulation... (04:36:59) (ERROR) D3D9_RenderKernel::Init: cant create Direct3DDevice9 (04:36:59) (ERROR) DX Error (0x8876086C): Unknown error: #2156 (04:37:19) (INFO) STARTED 3D System RELEASE -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Log file from x64.exe Log started: 04:40:57, Tuesday, October 10, 2017 Engine version: 1.12 build 284.2331 (04:40:57) (INFO) Root::InitObjects() (04:40:57) (INFO) Init texture manager (04:40:57) (INFO) Init Mesh manager (04:40:57) (INFO) Init material manager (04:40:57) (INFO) Root::InitObjects() OK (04:40:57) (INFO) Game::InitApplication() (04:40:57) (INFO) STARTED 3D system INIT (04:40:57) (INFO) <Used HAL device> (04:40:57) (INFO) D3D9_RenderKernel::Init: MultiSampleQuality = 3 (04:40:5 ![]() (04:40:5 ![]() (04:40:5 ![]() (04:41:24) (INFO) STARTED 3D System RELEASE (04:41:24) (INFO) COMPLETE 3D System RELEASE (04:41:24) (INFO) STARTED 3D System RELEASE [EXCEPTION] 0x00405bd7 EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.) [EXCEPTION] [INFO] Memory Usage = 22.535156 Mb [EXCEPTION] [INFO] heapchk return = -2 HEAP Ok Last edited by Lotrek; 10-10-2017 at 08:48 AM. |
#3
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Can you start the game normally without the mod?. Because this really doesn't look like a mod error to me.
Could you try to reinstall DirectX8 and 9? seems like it got some problems making use of it in the log.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#4
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I did some rough starting variants for choice, others can expres their opinions too. Some pieces can be added on back part. Or if you have own version too, we can compare.
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#5
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and next variation on theme i_mamont.imd
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#6
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Had a little problem. After start of a new game.
https://www.dropbox.com/s/9stj48rezz...Gfile.txt?dl=0 |
#7
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looking into it right now
EDIT: Could you try to go into the file "Addons\@Fleet_Mod\Config.lua" and set "__FM_EnableExtendedLog" to FALSE Make sure you also have a folder named "Autogen" inside your main game, alternatively, you can try to install the latest beta-fix on the moddb page.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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