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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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From the review of Hylfire recently I have decided to weaken a few skills since it is the same system in Bonfire. Now skills are changed to:
DIVERSION: 5-10-20-30-40% (ended at 60%) CONCENTRATION: 1-2-3-4-6 mana (ended at 9) DESTRUCTION: 10-20-30-40-50 and 5% crit CREATION: 10-20-30-30-45 and +1 duration of spells from lvl4 (ended at 60, was 3) ANGER: 10%, 20%, 30%, 40% and 1 rage, 70% and 1 rage (ended with +3 rage and 60% both in Hylfire and Vanilla) ACTION RAGE: -0, -1, -2, -3, -4 turns (ended at -5) HIGHER MAGIC: 6-10-15 mana requirements for 2nd cast, 34 Magic Runes to Max it (was 30 runes, 10-15-20 mana), GUARDIAN (BETTER NOW): 3-6-10-15-20 defense when pressing def.button I have already added extra leadership requirement for lvl 4-5 (one of my latest posts in the other Bonfire threat), but I think I will add even 100 more to most of the lvl5's Last edited by raknefne; 04-22-2017 at 03:44 PM. |
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#2
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I can understand from Eucrysty who is currently testing an older version, the game will end at hero level 20-22, which is a little early. On the other hand it is a "random generator" or at least enforces to try new heroes with other companions... and more maps can be added over time with no problem. Could even be some maps other players make??? Is there anybody out there interested in mapmaking and have some experience? We have 9 maps now and will probably end at level 22. If so, let me know.
Last edited by raknefne; 04-18-2017 at 07:47 PM. Reason: spell errors |
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#3
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PLAYTESTERS WANTED FOR BONFIRE
We will have the final version ready for you in about a week. You can read about the game in this or the other Bonfire threat. Eucrysty have already tested most of the game. Keep in mind it is a mod with a lot of randomness, as close to a random generator as possible, so there won't be boss-fights, and it is a much shorter game at the moment. Game will end around level 25 (although you can choose to play ENDLESS, you can also just play until lvl 10, 15 or 20 - you will have that option in the start of the game). It's easy later on to add more maps to make it a longer game. Furthermore, there are not like story-line-quests, there're quests, but not the amount like in a normal game. Less text and more fighting. You can answer here with your email, or mail to uffemander@gmail.com or mail in this forum. Last edited by raknefne; 04-20-2017 at 09:55 AM. Reason: adding txt |
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#4
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Good news. If I get access to speed internet to download mod, I will be try to test it.
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#5
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We have 3-4 testers now, you?, Xev and Erkilmarl. It's only 3 Gb, doesn't take that long...
Last edited by raknefne; 04-23-2017 at 02:53 PM. |
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#6
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We finished the game for playtest no. 2 tonight!!!!
We will upload it very soon, and tell you here when it is uploaded. Then I mail Xev, Erkilmarl, Aristobal the link. I use the mail here in 1c, since I don't have your email adresses. A new hero mage has been made, The Apprentice: He can summon books like the Rogue heroes. He might be a little overpowered... not sure - we have both played him just until lvl 7 or so. Creature level 4-5 are changed from the Hylfire mod, plz check them out and let me know in general for imbalances. Are some (any lvl 1-5) too weak/overpow. The following we would like you to check out: - When exiting a portal, is the zoom right? (it has to be zoomed out, look naturally) - In the starting town you talk to a quest giver called Arturak. In some testgames he reappeared other places but with no hero picture. HE SHOULD NOT RE-APPEAR, let us know if he does. Don't fight him or do anything with him if he comes. (This is an old bug that 'should' have been fixed now) - Balance of level 4 and 5. - Balance of Rage Skills in fight. Too strong? - Trooptalk: something sticks out? ARe you always choosing the same? No. 1 would be if you need to have the level 1-3 creature with you in a fight to get the trooptalk and not having it in the Reserve, but we haven't found a way to do that yet. Known bugs that has NOT been fixed: - Goblin Shaman (level 3 orc race): Enemy sometimes crashes when using talents (probably a Vanilla bug, not sure). - a few creatures with new talents does not give experience, like the Cave Spiders "Mass Web". We don't have the time for adjusting this. - The Mapmaker on the last map: his dialog is a little strange. We are aware of it. - The Sawmill level 2 and 3 in the starting castle doesn't work. Max build level 1. At he moment you can play until level 22 or so unless you have exp. items. Bonfire is made so it is easy to add new maps. We already have plans for Bonfire 2, more maps and some very unique features if we succeed the modding. Heavy modding... And post all comments / bugs / suggestions / etc. here in this forum for BONFIRE TESTING Last edited by raknefne; 04-23-2017 at 11:10 PM. Reason: adding info |
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#7
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The link for downloading the Bonfire testversion has been sent via 1c mail to Xev, Erkilmarl, Aristobal and by normal email to Eucrysty.
You need to change the name of the existing WoTn Folder, for instance "WoTn Original". Then unpack the Bonfire zip file (2.7 GB) at the same place, probably at C:\Program Files (x86)\Steam\steamapps\common\ It will have the same folder name as the original game: King's Bounty - Warriors of the North Please don't share the link with others. They can contact me. Last edited by raknefne; 04-23-2017 at 02:53 PM. Reason: errors |
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