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#1
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Interesting discussion about the feel of flying. I only have 30 minutes of flight in a piston powered airplane, so I guess I can't really comment on the effects of throttle and torque, but I have around 200 flights in gliders now (around 30 hours). In my opinion the flight model in CloD resembles the feel of flight better than Il-2 1946. It's difficult to explain, but I think that Il-2 1946 is not as smooth as CloD (and how a glider feels).
In my opinion by far the biggest difference in the flight models of Il-2 1946 and CloD is the handling on the ground. CloD is a lot more sensitive in that aspect and I think it feels better than Il-2 1946. I like the flight models of DCS and Falcon BMS too. DCS depends on the module of course and I can only give my opinion about the stock planes, the Su-25 and TF-51 as I don't have any modules for DCS yet, but out of those two I think the SU-25 feels the most natural. Regarding BoS: The planes in BoS are very sensitive (nothing wrong with that), but I think that they're far too wobbly and I feel that the stall characteristics are not realistic compared to what I have experienced in gliders. In a spin in a glider a wing drops and the plane kind of "flips over". However in BoS the "flipping over" action stops way too early I think. I think that the other simulators that I named do a better job at simulating a spin, including Il-2 1946. Please bear in mind that I have not flown any of the planes in these simulators in real life so my opinion is probably subjective and influenced from flying gliders and I have not played Il-2 1946 in couple of months, so maybe I don't remember all characteristics exactly. I mainly fly CloD and Falcon BMS at the moment.
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If you are insecure: use more bullets. |
#2
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Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
#3
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As to the sensitivity issue: what controller do you have? Mine is a mediocre T Flight Hotas X, where I replaced the pots with Hall sensors. I positively know that the sensors produce a linear output between 1V and 4V, so that the output should be all linear between this range. Still, Thrustmaster’s firmware enforces a broad deadzone around 50%, so that it’s all the same what stick deflection you have, you get the same values from -9% stick deflection (relative to centre) to +9%. So what happens when you try to adjust your aim? You move your stick from -9% to +9% hastily, and consequentially you enter the registered zone with a value which is well beyond what is expected there.
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#4
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The T.Flight Hotas 4 has a tiny deadzone and I'm perfectly happy with it. The Hotas 4 even has a dedicated port to directly connect the T.Flight Rudder Pedals, and updateable firmware! |
#5
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Then you perhaps can tell me whether the Hotas 4 also has a center deadzone on the Throttle. Because, most absurdly, the X has. Yes, in the center of the throttle!
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#6
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I've done some tests with the Me-163 and I have to say that I'm actually impressed with the feel of Il-2 1946. I haven't flown this simulator for months, but I think I might fly it a bit more now
![]() I have done some testing with two sensitivity profiles. The first one all sensitivity bars to 100. With that setting I felt that the sensitivity was too "jumpy" in the centre. The second sensitivity setting was 0 5 10 20 30 40 50 60 80 100 and it felt about right. The joystick that I use is an old Saitek Cyborg 3D Rumble Force and I have Saitek Combat Rudder Pedals. The stall in a Me-163 feels really similar to what I have experienced in gliders. The buffeting seems realistic and it increases when the speed drops and you keep pulling on the stick. I felt that the spin characteristics of the Me-163 in Il-2 1946 are very forgiving, but it's possible to force a spin by pulling the stick back and to one side and with the pedals in the same direction. The spin recovery felt natural. I don't think that I can comment on the spin characteristics of the Me-163 in particular bacause I haven't flown the real thing ![]() I still think that CloD for instance has a better feeling of flight, but it's quite close.
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If you are insecure: use more bullets. |
#7
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I'm relatively new to CLOD and BoS, and what struck me was that a perfect three-point landing is much easier than I experienced in IL2. Although in BoS I can overshoot the runway, in CLOD I don't even have to watch my speed. Planes decelerate very well in CLOD, perhaps too well, I don't know. |
#8
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![]() Airfoil - this one? http://airfoiltools.com/airfoil/deta...foil=goe765-il
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Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
#9
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I've done some testing with the Bf-109 F-4 and G-2, the Yak-1 and the LaGG-3 in BoS to compare the stall and spin characteristics and I was surprised that the Russian planes spinned more naturally (in my humble opinion). But for both sides I think that the low speed characteristics are too forgiving. When you fly the landing approach way too slow it won't hurt you while from my experience in gliders you have to watch your speed carefully because you will fall hard when you try to flare when your speed is too low.
Dimlee, I found that page, but I'm not an aeronautical engineer ![]()
__________________
If you are insecure: use more bullets. |
#10
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![]() Quote:
__________________
Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
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