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#10
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![]() Quote:
Quote:
for example now we have long list of British hangars which will be use on new map ... also good training for modeler is ordnance ... bombs rockets and other .... but if someone want to make a pit for some unflyable at that moment plane in il2 ... it's always welcome ... for example for bomber pit limit for poly was some about 10k poly .... but not every time you can get in it ... for example Nac pit of Il4 is more ... some about 13500 or 14000 .... you can over limits ... but only if it is justified ... and no other way ... but again you must try hard to make it low less poly is better ... and few words about limts/requare ..... a lot of for that work ... for example ... every mesh must have names ... simple and logical ... there whole system for it .... needles have special name ... other mesh other name ... and more ... all meshes must reset x-form ... all static meshes must set at 0.0.0 coodrinate .... and other and other ..... all that needs to simplify life for person who will be make export for model ... those person are rare now .... i mean if you made model for il2 you must make it at 100% and be prepare to fix some thing ... because person which possibly will make export for it don't have a time to reworking it .... or fix it ...
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