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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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#1
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Glad to hear that
But be careful, and make plenty of saves, cuz This mod still is Highly WIP and may or not may Break stuff!.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#2
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Hey thanks for the nod. *cheers*
I'll have a couple days free at the mid/end of week and Ill give the most recent version a play. Iron out what ya can and Wed-Fri I'm your test dummy. Don't loose the faith! |
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#3
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Thats really nice of you Lotrek to test abit, I might have the Balancing Update finished Later today.
I will never lose faith to the Game, but I allready lost faith to the Admins here on the Forums, or the guys in charge of Star Wolves haha.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 10-04-2015 at 01:32 AM. |
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#4
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I have learned the hard way to save as often as I can, cause it cost me few good campaigns..
I was wondering, is this how the Mothership is supposed to look ( just so that I know I have installed it right, my Video settings are little lower so it does not look great as it should be https://www.dropbox.com/s/zsad7almyd...50-40.jpg?dl=0 And, when I dock a Trading Station, this is what I get when I want to check/change Mothership`s systems/weapons ( I get an empty space/window): https://www.dropbox.com/s/0wzy8k8nzz...13-92.jpg?dl=0 This is the image (in a Trade station) of a Shield booster for Mothership: https://www.dropbox.com/s/qzis4tz2ob...02-17.jpg?dl=0 __________________________________________________ ___________________ PROBLEM: There was a message about a successful switch of ships in Gredos system when I got a mission to transfer goods to Copernicus station in a new ship. https://www.dropbox.com/s/70qtc5gfk3...06-80.jpg?dl=0 And, now I`ve got a problem with the last part to return the ship back to the station ( after delivering goods to Copernicus station). Whenever I come near the station and those attackers appear, my mothership gets destroyed. https://www.dropbox.com/s/98cp3ouxr3...31-28.jpg?dl=0 This is the log file: https://www.dropbox.com/s/bdexs8upb4...Gfile.txt?dl=0 Any way to bypass destruction of my mothership? Last edited by Zekito; 10-04-2015 at 10:01 AM. |
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#5
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Quote:
Quote:
Quote:
btw: Did you had the Freedomkiller Blocker turned on?, if not try it again with it, It blocks many of Star Wolves Self-proclaimed "Freedom-Killers" which simply blow up the Ship. Thanks for this very useful Bugreport mate, and praise the logfile, it also told me about other stuff which makes errors (Including a thing which massacres the performance) I will have the fix ready very soon, but the thing with the MSSwitchBlock is kinda tricky, we'll see about that.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 10-05-2015 at 11:34 PM. |
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#6
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0.6.0B Released.
Changelog has been Updated. Mostly Bugfixing & Balancing Stuff. +Fixed (I hope atleast) all of the missing Textures, because of that the Archive size had an huge increase. Note: I did not fix the Msswitchblock bug as of now, so beware to use the vanilla ships until you get the Licensed Arba at Elio/or (not sure) the Pirate Arba at Achilles, but I would recommend sticking to vanilla motherships until you get the licensed Arba.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 10-05-2015 at 11:35 PM. |
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