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  #1  
Old 01-26-2015, 03:54 PM
_352FG_PZ_X _352FG_PZ_X is offline
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Default Problem with P-51 CG

There is a problem with the fuel loading on the Mustang. This I believe effects the CG and causes bad handling. In practice the 85 gal tank behind the pilot was used first, if it was loaded at all. Only on long missions was it used, then pilots switched to it after take off, to burn it down before switching to drops if used. In this game fuel is loaded into rear tank first and the handling shows it as it would in real life. This should be changed to make this airplane handle like it would if properly loaded.
This is my first post since this game came out.
Bill. ( 352FG_PZ_X)
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Old 01-26-2015, 04:58 PM
majorfailure majorfailure is offline
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Originally Posted by _352FG_PZ_X View Post
There is a problem with the fuel loading on the Mustang. This I believe effects the CG and causes bad handling. In practice the 85 gal tank behind the pilot was used first, if it was loaded at all. Only on long missions was it used, then pilots switched to it after take off, to burn it down before switching to drops if used. In this game fuel is loaded into rear tank first and the handling shows it as it would in real life. This should be changed to make this airplane handle like it would if properly loaded.
This is my first post since this game came out.
Bill. ( 352FG_PZ_X)
IL2 is AFAIK incapable of shifting CoG. And as this was asked for before at least n-times and has not been changed since, I would assume its not easily fixable.

That aside, Mustang handles quite okay when not selecting full fuel load and has still enough left to stay in the fight for quite some time. And then it behaves okay, and boy it is fast. If it only were armed with Hispanos...
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Old 01-26-2015, 05:00 PM
KG26_Alpha KG26_Alpha is offline
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50% is an hours flying approx
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Old 01-26-2015, 09:22 PM
IceFire IceFire is offline
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Originally Posted by majorfailure View Post
IL2 is AFAIK incapable of shifting CoG. And as this was asked for before at least n-times and has not been changed since, I would assume its not easily fixable.

That aside, Mustang handles quite okay when not selecting full fuel load and has still enough left to stay in the fight for quite some time. And then it behaves okay, and boy it is fast. If it only were armed with Hispanos...
Yep! We all have to remember that the fuel gauge isn't real and it doesn't represent fuel tanks that are full or empty individually. Just one big tank really.

A Mustang Mark IA with the four 20mm Hispano cannons would be a nice addition (and a P-51A and a A-36 Apache ).
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Old 01-27-2015, 02:13 AM
Pursuivant Pursuivant is offline
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Yep! We all have to remember that the fuel gauge isn't real and it doesn't represent fuel tanks that are full or empty individually. Just one big tank really.
This is more of an issue with damage modeling. One fuel leak can quickly drain your tanks dry.

While dynamic CoG is either beyond IL2's limits, or would require too much re-coding to be feasible, having fuel shut-offs for damaged tanks might not be unreasonable.

This wouldn't even need a command in the game; it could be assumed as part of the DM as a reflexive "damage control" action on the pilot's part. For example, if you get a hit in a fuel tank that holds 85 gallons of gas, the fuel leak could automatically stops after you lose 85 gallons (or 85 gallons * whatever percentage of fuel you had when the leak started).
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