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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 01-23-2015, 02:41 PM
Nanaki Nanaki is offline
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Join Date: Mar 2010
Posts: 338
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The problem is that you need a small delay between selecting the ability and opening the dialogue window, otherwise it instantly CTDs. Here is a snippet of code from one of my pet projects.

Code:
function CommandConsole_1(x, y, z, ship, duration)
	setglobal("x", x);
	setglobal("y", y);
	setglobal("z", z);
	setglobal("ship", ship);
	Timer_Seq(0.1, SummonConsole);
end;

function SummonConsole()
	StartTradeDialog("DialogNC","SummonConsole_Init");
end;
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  #2  
Old 01-23-2015, 06:57 PM
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nocalora29 nocalora29 is offline
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Posts: 518
Default @Nanaki

Yes!, Great Success.

With this Problem solved, Theres now much more Things an Player can do without being at an Station or somewhere specific in an Sector. Awesome.

Thank you Nanaki.
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  #3  
Old 02-08-2015, 04:16 AM
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nocalora29 nocalora29 is offline
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Hey, its me again with an little Off-Topic question:

How do I register at StarRover's website?, im Stuck at the question:

"Напишите слово "пароль" на английской раскладке.:" which just translates
to with the help of the translate tool from google:

"Write the word "password" on the English keyboard layout .:"

Well, I Tried to do that but failed.

Any advice?
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  #4  
Old 02-08-2015, 03:39 PM
Goblin Wizard Goblin Wizard is offline
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I had some problems too so I've just wrote to krink and he activated my account.
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  #5  
Old 02-09-2015, 03:30 PM
Lotrek Lotrek is offline
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Posts: 312
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Hi All, just wanted to thank you for keeping the mod scene alive for this game. All 3 games were recently added to a 1c space sale on steam and more new players are tuning in.

@nocalora29 I've searched this thread and the mod list thread for details regarding the links you added to your sig. I attempted to try [SW3]SW3.Expansion Mod v0.2 but when I ran the exe nothing was changed to my game so I manually moved all the folders to the game's Data folder, merging/overwriting.

The start screen has a splash of Russian on the bottom, a new colored perk screen and the tug was replaced by a transparent model mothership that included a starter fighter. I put my pilot in the fighter, launched it but it would not dock, only ram the fighter into the mothership's shields and destroy itself. Clearly I am doing something wrong, help?

Thanks!
Me
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  #6  
Old 02-09-2015, 06:07 PM
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nocalora29 nocalora29 is offline
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Default @Lotrek

SW3.Expansion Mod is still WIP, the Russian is probably just remaining suff from Valv_id's Gui Update Mod/Patch, Im still trying to change everything to English and make it more normal ^^

I replaced the tug to the "eve_hurricane" ship to make it more easy to explore the Mod's content and Stuff.

Normally it should look like this: Screenshot

But if you mean the Nova_Battleship, then well... its broken for now, 3ds max doesnt like exporting models with working Flares/Blinking Lights.
But still would like to see an Screenshot of your current situation ^^.

--And yeah, The Mods listed on my Signature will stay on my signature until they are Working properly.

But v0.2 is also just pretty old, I will change it to v0.3 when I get the new script stuff of mine to Work.



It may Seem messy and all, I Know, But its still in heavy development.

[EDIT]: Updated it just now, But still: Nova is still bugged, do not use this as mothership.
And do not fully trust the Batch file, Its common that it Bugs out, Its better to just Copy&Paste the files from the Archive.

Well, I think I can post here some of they Key things that I want to do with this Mod:
-More selectable New Missions ( Escort Missions and "Attack this Pirate base with some Allies" Missions allready work, theres still plenty that I want to accomplish with this )
-All SW2 Systems implemented into the universe of SW3, including overwriting ones, you can Imagine it like theres One special system connecting the 2 universes [Allready in the workings]
-Hyperjump System [Allready completely Working]
-Corporation Contracts [Allready working] They follow you around like mercenaries.
-Drones [Allready working] They follow you around like mercenaries.
-More Ships [From EVE and other Games]
-More Modules [Not really worked on allready, But still on my ToDo list]
-Controllable Systems, you can Buy them and Customize them in alot of Ways, [SysM_Kobra is the first system that Partly Works as of Now]
-Some other stuff, that I probably forgot heh.
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Last edited by nocalora29; 02-09-2015 at 06:32 PM.
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  #7  
Old 02-09-2015, 07:44 PM
Lotrek Lotrek is offline
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Great thank you. Yea that would be the ship I was referring. It had an outline that matches that pic. Since I started a new game, I just "traded" it in for the story trader ship. I do like the addition of having loot show up as a red dot on the map, I assume its a loot marker since the text is in Russian. I haven't gotten very far with it but since you updated I'll restart with .3.

I am looking forward to using the new version, thanks for the update and info.
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