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Mods NecroVisioN MODs and other improvements

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  #1  
Old 03-13-2009, 08:30 PM
Csimbi Csimbi is offline
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Cool

Quote:
Originally Posted by Gniarf View Post
hehehehe

..I had to write a special program to parse pkmdl files and invert vertex normals, though...
...And there are still some glitches...for example I wonder where that giant ammo bar popped from...

But, hehe, Gniarf's HaPpY atm.
Wow, that's a very impressive screenshot!
The giant bar come from the amount of the ammo in the clips - at least the bars have grown in my Armour of God mod when I increased clip size.
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Old 03-13-2009, 08:40 PM
Gniarf Gniarf is offline
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Yeah, but I did not mod clipsize!
I think it was because the weapon was stuck at the reload animation.
After creating a patched pkmdl, you need to copy all the .ani files too and rename them [name of the pkmdl].[name of the anim].ani... And I hadn't done that when I took the screenie, so there was no reload anim (still, I don't get the no reload anim=infinite clip thing, but nevermind)
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