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IL-2 Sturmovik The famous combat flight simulator.

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Old 02-08-2009, 08:49 AM
jasonbirder jasonbirder is offline
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I guess, if we have clickable cockpits, full real startups, C.E.M.,probablistic failures and emergency procedures, then of course we need no waypoint following maps, or other automatic nav tools. In other words, in WW2 they had to follow landmarks and use old ADF tones for navigation. Then of course we need to throw in the stuff that happens, where wingman turns back and you have to follow, one bomb sticks in the racks, one or more guns quit working, you come upon a flak forest and one pass is all you can make and stay alive
In one paragraph you have outlined EXACTLY what I would like to see in SOW-BOB
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Old 02-08-2009, 09:31 AM
Antoninus Antoninus is offline
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Oleg has already said that SOW should also become a plattform for 3rd party add ons like MSFS. Thus his small team does not have to make a few douzend highly complex aircraft (though I would appreciate less but more detailed planes), he should just give others the possibility to realize all this.
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Old 02-08-2009, 01:00 PM
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SlipBall SlipBall is offline
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Originally Posted by Antoninus View Post
+ 1

Oleg has already said that SOW should also become a plattform for 3rd party add ons like MSFS. Thus his small team does not have to make a few douzend highly complex aircraft (though I would appreciate less but more detailed planes), he should just give others the possibility to realize all this.



Yes, and that is a very good thing...but it's the waiting that bothers me, maybe year's after SOW release. I think A2A simulation's could be available right now, lets put them to work on this straight away
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